CarstenS Moderator Moderator Legend Supporter Jun 13, 2010 #41 Yes, Dennis, it is. And it's extended to run at sample-frequency for all pixels.
homerdog donator of the year Legend Supporter Jun 13, 2010 #42 Why can't they make it work on DX10+ with my GTX260?
CarstenS Moderator Moderator Legend Supporter Jun 13, 2010 #43 Because only DX10.1 and higher requires the GPU to be able to run Shaders at sample instead of pixel frequency. For DX10-chips they could do brute-force Ordered-Grid Supersampling only.
Because only DX10.1 and higher requires the GPU to be able to run Shaders at sample instead of pixel frequency. For DX10-chips they could do brute-force Ordered-Grid Supersampling only.