jimmyjames123 said:Does anyone know why FarCry doesn't include any provision for SM 2.0a for the GeForce FX series, but includes provision for SM 2.0b?
As Demirug points out, neither of the PS3.0 or PS2.0b shaders are actually to complex to fit within the PS2.0a model in the first place, so you need to ask why they did the initial release patch as SM3.0 only... ( )
Of course, they ran with fewer PS2.0 shader on FX in the first place, probably for performance reasons. Adding longer PS2.0a shaders is not going to make it faster and so they probably decided not to add them on that same performance basis.