IGN Article on Eyetoy
Pretty interesting. Looking forward to see what will happen in the future with this and other features. Who knows, maybe a camera will come by defauls with new consoles? There is so much potential, especially once high resolution cameras and recognition programs are used in conjunction with games.
Controller have never been a "natural" way to control games, i always felt they were a sort of interim medium, good enough until a real control method was invented.
I think eye-movement recognition will become important in the not-so-near future. We will only have to stand in front of the display, with a camera tracking our eye movements and recognising what we want to do in the game. I think there is already some R&D going on with regards to this. Not for games, of course, but the idea exists already.
Also emotional recognition would be interesting. A software would be able to recognise our emotional status by analysing our facial tension and expressions, changing the application's difficulty, speed, music and overall involvement accordingly... Think, a psychological horror game where the game itself recognises and changes colour palette, music, environments and character's movements according to what we "feel". (Of course it wouldn't work with those people who don't show emotions on their faces...)
Loads of potential...
January 28, 2004 - It's rare that a peripheral will have solid sales so the fact that the EyeToy has sold two million units in Europe is downright amazing. Add up 400,00 units sold in America and more being made all the time and Sony estimates that four million PS2 webcams will have been shipped by the end of its fiscal year, March 31.
Expect much more to be developed for this little device. According to a recent L.A. Times interview with Richard Marks, the developer of the EyeToy, a dancing game will be coming out in the spring. Players will move their arms in sync with the music. Sony's website has programming tools for the EyeToy and they've been downloaded 1,000 times so far, giving hope that other developers will be finding new uses for the EyeToy for upcoming games.
All of this is welcome news to Marks, who has had the idea for the webcam device ever since he first saw the PS2 in development back in 1998. "I hope EyeToy will go the route of the microphone and will just become part of the platform," says Marks. "In the future, games might even recognize the color of your shirt, or whether you smile, and incorporate that into the game."
Pretty interesting. Looking forward to see what will happen in the future with this and other features. Who knows, maybe a camera will come by defauls with new consoles? There is so much potential, especially once high resolution cameras and recognition programs are used in conjunction with games.
Controller have never been a "natural" way to control games, i always felt they were a sort of interim medium, good enough until a real control method was invented.
I think eye-movement recognition will become important in the not-so-near future. We will only have to stand in front of the display, with a camera tracking our eye movements and recognising what we want to do in the game. I think there is already some R&D going on with regards to this. Not for games, of course, but the idea exists already.
Also emotional recognition would be interesting. A software would be able to recognise our emotional status by analysing our facial tension and expressions, changing the application's difficulty, speed, music and overall involvement accordingly... Think, a psychological horror game where the game itself recognises and changes colour palette, music, environments and character's movements according to what we "feel". (Of course it wouldn't work with those people who don't show emotions on their faces...)
Loads of potential...