I keep thinking about a developer comment that standard TV and DVDs at 480p resolution looks so much better than any games do, and I'm wondering what has gone wrong with technology/consoles. Perhaps they are infected with "Peeceeitis" where resolution was the obsession?
Why aren't the silicon and tools shooting for life-like scenery at 480p, instead of constantly obsessing over increased frame buffer sizes? This means much MUCH more emphasis on geometry and lighting and physics and not as much emphasis on huge textures (to cover for lack of geometry) and raw pixel-pushing bandwidth (to fill all those large areas of similar colored-pixels) ..(and also, no need to upgrade your TV just for gaming).
There were a few past-gen games that had the right idea, at least in some scenes for a few magic seconds, but we seem to be off down the wrong track now with 720, 1080 etc... the consoles (and PCs) seem to me to be unbalanced now, like dragsters, very fast in a straight line but incapable of navigating the most simple road course. We need rally cars, not dragsters.. and I include the Wii in this. eg: it does a very poor version of far cry, which even its best uber PC state does a very poor imitation of jungle/island scenes.
All the benchmarks don't help as well. The benchmark obsessions are how fast a graphics card can do increasing resolutions, rather than increasingly persuasive scenes at the same TV resolution.. it seems our metrics are as wrong as the direction...
Why aren't the silicon and tools shooting for life-like scenery at 480p, instead of constantly obsessing over increased frame buffer sizes? This means much MUCH more emphasis on geometry and lighting and physics and not as much emphasis on huge textures (to cover for lack of geometry) and raw pixel-pushing bandwidth (to fill all those large areas of similar colored-pixels) ..(and also, no need to upgrade your TV just for gaming).
There were a few past-gen games that had the right idea, at least in some scenes for a few magic seconds, but we seem to be off down the wrong track now with 720, 1080 etc... the consoles (and PCs) seem to me to be unbalanced now, like dragsters, very fast in a straight line but incapable of navigating the most simple road course. We need rally cars, not dragsters.. and I include the Wii in this. eg: it does a very poor version of far cry, which even its best uber PC state does a very poor imitation of jungle/island scenes.
All the benchmarks don't help as well. The benchmark obsessions are how fast a graphics card can do increasing resolutions, rather than increasingly persuasive scenes at the same TV resolution.. it seems our metrics are as wrong as the direction...