Bambers said:Isn't there the possibility that the capcacitors hold enough charge for several shots?
caps aren't like batteries. they discharge all at once.
Bambers said:Isn't there the possibility that the capcacitors hold enough charge for several shots?
caps aren't like batteries. they discharge all at once.
Sage said:Bambers said:Isn't there the possibility that the capcacitors hold enough charge for several shots?
caps aren't like batteries. they discharge all at once.
Bambers said:Sage said:Bambers said:Isn't there the possibility that the capcacitors hold enough charge for several shots?
caps aren't like batteries. they discharge all at once.
not if the connection breaks before they're fully discharged.
caps don't discharge instantly, the potential across them decays exponentially and the higher the resistance the longer it takes the potential to drop x much.
It may only take a small portion of the capacitors total charge to vapourise the copper from a single rpg. One the copper is vapourised the connection will be broken leaving plenty of charge left.
The other option would to be to have several capacitors so you can flip to the next one after each shot.
the armor IS the capacitor.Bambers said:or just a switch that changes the capacitor thats linked to the armour.
hmm it does imply in places that it's powered by charge stored in a seperate capacitor connected to the armour. Doesn't seem to clear actually.
RussSchultz said:
Bambers said:Isn't there the possibility that the capcacitors hold enough charge for several shots?
Sage said:
I guess it didn't work too well.
Is it in the field?