Acctully its the R600 that will be the desktop card. The 520 is not the same chip.Bouncing Zabaglione Bros. said:R500 is the XBox2 graphics chip that ATI designed for Microsoft. R520 will be the PC desktop version of that technology.
karlotta said:Acctully its the R600 that will be the desktop card. The 520 is not the same chip.Bouncing Zabaglione Bros. said:R500 is the XBox2 graphics chip that ATI designed for Microsoft. R520 will be the PC desktop version of that technology.
Brimstone said:Since the R500 is targeted to go into fixed platform, can ATI remove any transistors that would have to exist in a PC legacy part? I assume the R500 would be more of a clean sheet design.
karlotta said:Acctully its the R600 that will be the desktop card. The 520 is not the same chip.Bouncing Zabaglione Bros. said:R500 is the XBox2 graphics chip that ATI designed for Microsoft. R520 will be the PC desktop version of that technology.
The R600 will use the same shader model as the R500 in the Xbox2.azopi said:karlotta said:Acctully its the R600 that will be the desktop card. The 520 is not the same chip.Bouncing Zabaglione Bros. said:R500 is the XBox2 graphics chip that ATI designed for Microsoft. R520 will be the PC desktop version of that technology.
So will the new MS console use the same shader model as R600, which is said to be USM (Unified Shader Model), and will debut only in WGF 2.0 and Longhorn?
Any evidence?The R600 will use the same shader model as the R500 in the Xbox2.
karlotta said:Acctully its the R600 that will be the desktop card. The 520 is not the same chip.
Says who ? You're full of it.karlotta said:The R600 will use the same shader model as the R500 in the Xbox2.
Could be. Im full of turkey now anyways.PowerK said:karlotta said:Acctully its the R600 that will be the desktop card. The 520 is not the same chip.Says who ? You're full of it.karlotta said:The R600 will use the same shader model as the R500 in the Xbox2.