LittlePenny
Regular
In the August issue of Game Developer Magazine they had a nice article about Scattered light. The physics they used to implement this was kindof roundabout, but I was wondering if a few of you with DX8 capable cards could give me your thoughts on the demo?
http://www.gdmag.com/code.htm It is the aug02.zip.
I was wondering what kind of performance it would get and if it could be coupled with pvrdev's demo on shadows from an infinite light source.
Anyhow, thanks.
http://www.gdmag.com/code.htm It is the aug02.zip.
I was wondering what kind of performance it would get and if it could be coupled with pvrdev's demo on shadows from an infinite light source.
Anyhow, thanks.