Absolutely. Especially when pps was mostly hovering in the 1-3 million pps the whole gen, lol
Yeah... It really wasn't but don't start with that. It's just gonna derail the whole topic. Just don't.
Absolutely. Especially when pps was mostly hovering in the 1-3 million pps the whole gen, lol
On the GTA 3 side of it they tested gdrom drive with a burned copy and it runs fine no issues.
It's working on 16megs now, so no need!![]()
I believe it could easily. My 1997 PC could run this when I tried the demo in 1999. The Dreamcast was significantly more powerful than my PC.look at this trailer for a P.C game called outcast (it used voxels) Infrogrammes cancelled a Dreamcast port do you think it would have ran well? would they have had to not use voxels ?
Huge progress. Amazing
look at this trailer for a P.C game called outcast (it used voxels) Infrogrammes cancelled a Dreamcast port do you think it would have ran well? would they have had to not use voxels ?
A very semantic debate I'm not keen on, but if you change the renderer, the game, if not the workload, is still potentially the same. It depends what you are looking for in determining if a game is 'the same' or not. If NMS swaps to a voxel renderer, and game experience will still be the same, but the aesthetic would be different.Wouldn't the same game then if they didn;t use Voxels.
I dont remember what CPU I had back then. But I am sure it was weaker than what the DC had@Nesh cpu wise ? as everything is done on the cpu?
Very likelyI'm guessing a Pentium mmx/Pentium II
REAL HARDWARE AT 16MB! At this stage,![]()
After seeing this, his statement was absolutely right! Hell, if they'd done this at the time, i think DC would have looked and performed better than ps2!Parts of this are running well over 30 fps. Granted, other areas will be a lot heavier and some CPU loading features may not be up and running yet. But still very impressive gains for a PC backport to a dead system using open source homebrew tools even if it doesn't get much further than this (though hopefully it does!)
I think this is going to have to make some folks re-asses the capabilities of the DC. Well, either that or suddenly start trying to downplay GTA3 after decades of bigging it up.
Turns out GTA3's technical director, who said he thought the DC could have done GTA3, was probably right.
i think DC would have looked and performed better than ps2!
How so? Remember this is a technical discussion, so you need to identify the strengths and weaknesses and explain how DC would 'look better', qualifying your 'better' in terms of framerate, resolution, lighting, tech, whatever criteria you are comparing.Hell, if they'd done this at the time, i think DC would have looked and performed better than ps2!