StefanHQ
Newcomer
I think you are correct in this. Makes sense.this esppiral, its one guy that sifts through values to see what turns on and off stuff . that seems more like radial blur. I remember some one( the person who did soul calibur 2 model demo on ninja) said that its pretty much copying/saving prior frame to use for a rtt , cost up to 16ms without increasing scene complexity. its probably the same here because i doubt very much they would like to render things twice for a seperate render texture or even have resources to do so.