There is a talk about the optimization in consoles, but today the hardware of consoles and PCs is very similar, so you no longer have to take advantage of Xenos or the Cell to the maximum, since the graphics APIs access the hardware to the metal.
With The Windows 10 game mode that allocates resources to games and that nVidia and AMD releasing drivers optimized for each game when new versions come out, this is the result.
The GTX 480, a 10 years old GPU featuring 1.5GB which was one of the first GPUs to support DirectX 11 runs the game at 40-50 fps and the 4GB GTX 1650 of 4GB runs the game at an average greater than 140fps, reaching 170+ fps.
When you see this and then you see that the Xbox One X can't achieve 60 fps and runs between 40-50 fps, you wonder if this console optimization thing is forever gone, and a myth.
With The Windows 10 game mode that allocates resources to games and that nVidia and AMD releasing drivers optimized for each game when new versions come out, this is the result.
The GTX 480, a 10 years old GPU featuring 1.5GB which was one of the first GPUs to support DirectX 11 runs the game at 40-50 fps and the 4GB GTX 1650 of 4GB runs the game at an average greater than 140fps, reaching 170+ fps.
When you see this and then you see that the Xbox One X can't achieve 60 fps and runs between 40-50 fps, you wonder if this console optimization thing is forever gone, and a myth.