Did they test new PC games designed with DirectStorage and Sampler Feedback streaming in mind, as shown in GameStack 2021 demo above?Linus tech tips did a blind gaming test with sata ssd + nvme ssd and people couldnt really tell
I'd think 960 GB will pass too.why 1tb mines 960gb
Linus tech tips did a blind gaming test with sata ssd + nvme ssd and people couldnt really tell
Linus tech tips did a blind gaming test with sata ssd + nvme ssd and people couldnt really tell
This is a good thing actually, its kinda way of forced to upgrade to meet the new IO standards. Guess RTX IO (14gb/s and up) will have the same OS/further hw requirements.
Maybe they will automatically re-partition the disk to include a separate gaming-only partition, as we discussed earlier? I still think that would be too much hassle for most users...
CommandType Name Version Source
----------- ---- ------- ------
Function Add-VMDirectVirtualDisk 1.0.0.0 VMDirectStorage
Function Get-VMDirectVirtualDisk 1.0.0.0 VMDirectStorage
Function Remove-VMDirectVirtualDisk 1.0.0.0 VMDirectStorage
DirectStorage requires 1 TB or greater NVMe SSD to store and run games that uses the "Standard NVM Express Controller" driver and a DirectX 12 Ultimate GPU.
NoDid they test new PC games designed with DirectStorage and Sampler Feedback streaming in mind,
Looks like the requirements page has been reorganized to remove '1 TB' and change 'DirectX12 Ultimate' to DirectX12 with SM 6.0:
https://docs.microsoft.com/en-us/wi...11-requirements#feature-specific-requirements
DirectStorage: requires an NVMe SSD to store and run games that use the Standard NVM Express Controller driver and a DirectX12 GPU with Shader Model 6.0 support.
80 Million IOPS
This means that any game built on DirectStorage will benefit from the new programming model and GPU decompression technology on Windows 10, version 1909 and up.
Storage stack optimizations: On Windows 11, this consists of an upgraded OS storage stack that unlocks the full potential of DirectStorage, and on Windows 10, games will still benefit from the more efficient use of the legacy OS storage stack.
DirectStorage enabled games will still run as well as they always have even on PCs that have older storage hardware (e.g. HDDs).
It looks like the requirements are more reasonable than recent announcements implied.
http://devblogs.microsoft.com/directx/directstorage-developer-preview-now-available
Microsoft made a 180-degree turn, they wanted to make DirectStorage a Windows 11 exclusive, but that no longer is the case. At the end of April, we talked about Xbox's Microsoft DirectStorage API, which leverages quicker NVME SSDs to decrease loading times. Video cards may access data straight from the CPU on this disk. That makes performance considerably higher.
In reality, in the Xbox Wire post of Microsoft's Sara Bond gaming division, Microsoft talked exclusively about support for Windows 11 and claimed DirectStorage is only available for Windows 11, too. However, the firm located in Redmond revealed this weekend that the technology will also be brought to Windows 10. Hassan Uraizee, Microsoft Program Manager, announced in a blog post that version 1909 and above is DirectStorage sdk compliant. Uraizee didn't tell when the technology for Windows 10 will be released.