Typedef Enum
Regular
I'm not sure if you guys missed it or not....
But in the article, I stated that I ran the same type of experiment on GL_EXT_reme, and I got *virtually* the same exact fill-rate results...It was off by like 20 MTex/sec, but it was totally consistent with 3DMark2001.
But in the article, I stated that I ran the same type of experiment on GL_EXT_reme, and I got *virtually* the same exact fill-rate results...It was off by like 20 MTex/sec, but it was totally consistent with 3DMark2001.