Luminescent
Veteran
Nvidia released the 67.02 betas today which included the following release note for a fix to the 6800's supposed shimmer:
Why is it that a low (negative) lod bias visibly affects the NV40 line moreso than Ati? Is it the anisotropic algorithm that's implemented in the processor's texture units? What sort of underlying hardware issue could produce such a sensitivity to low lod bias?Nvidia said:Added new Performance and Quality option—Negative LOD bias
This control lets the user manually set negative LOD bias to "clamp" for applications that automatically enable anisotropic filtering. Applications sometimes use negative LOD bias to sharpen texture filtering. This sharpens the stationary image but introduces aliasing when the scene is in motion.
Because anisotropic filtering provides texture sharpening without unwanted aliasing, it is desirable to clamp LOD bias when anisotropic filtering is enabled. When the user enables anisotropic filtering through the control panel, the control is automatically set to "Clamp".