Saw on Blue's an article with some choice quotes from Huddy wrt PhysX in games and the reasons why they exist. Controversial for sure, nVidia's response should be along soon. For now let's try and keep the discussion civil.
Apologies for the quoting overload.
So, is he right? Is this just AMD stalling for time? Is PhysX just a retelling of the Glide story? Do you prefer paper or plastic? So many questions.
Richard Huddy via article said:“I’m not aware of any GPU-accelerated PhysX code which is there because the games developer wanted it with the exception of the Unreal stuff,” he says. “I don’t know of any games company that’s actually said ‘you know what, I really want GPU-accelerated PhysX, I’d like to tie myself to Nvidia and that sounds like a great plan.’”
Apologies for the quoting overload.
So, is he right? Is this just AMD stalling for time? Is PhysX just a retelling of the Glide story? Do you prefer paper or plastic? So many questions.