With all the excitement over newer rendering and lighting tech in future consoles, I hope devs don't overlook distracting and immersion breaking graphical issues. In fact, I'd prefer simpler scenes if it avoids graphical issues. Some are listed below. I'm curious what graphical issues distracts others.
- LOD/pop-in - Added processing and RAM in gen 9 should help. Unfortunately hard drives will likely still be a big bottle neck. Devs can also do their part in not overpopulating their scenes.
- Pixelated closeup textures - Maybe not an issue anymore with 4K textures?
- Oblique polygon blur/aliasing - If most gen 9 games can hit 16xAF, I think this is mostly solved?
- Polygon clipping - Not just minor clipping but hair going through shoulders or weapons sheathed through people. Probably one of the most distracting things, just makes scenes look unpolished. Not sure if there is an easy fix unfortunately.
- AA shimmering - Seems like this is mostly fixed with 4K and higher resolution?