Yeah, in fact you quoted it. Since we're not dumb stop to mislead you too. This story has been beaten to death milion times, it has to stop somehow.PC-Engine said:It's just a big number good for marketing and fanbois.
Yeah, in fact you quoted it. Since we're not dumb stop to mislead you too. This story has been beaten to death milion times, it has to stop somehow.PC-Engine said:It's just a big number good for marketing and fanbois.
PC-Engine said:They used the truth to mislead.
Everywhere you look all you see is 66 million polys as a figure that the PS2 can push. It has no meaning for gamers. It's just a big number good for marketing and fanbois.
nAo said:PC-Engine..you will like this one
PC-Engine said:What is the highest poly/sec number for a PS2 game in existence neglecting games like REZ?
I´m willing to bet its peak polygon performance just isn´t as strong as PS2´s.
Almasy said:Why is it a lie to say PS2 can push 66 million polys per sec AS A PEAK THEORITICAL number if it can, in fact, do it? Why quote innacurate, "realistic" numbers if they do not represent the strenght of what the machine can do? The number can be used as a PR tool, but it wasn´t meant for marketing.
And please, Ninty fans please wake up. The company is just as money hungry as Sony and MS, they most likely just used "realistic" figures because despite how nice and balanced the machine is, I´m willing to bet its peak polygon performance just isn´t as strong as PS2´s.
So, in conclusion, those numbers are mainly meant for developers rather than fanboys. If a person chooses to believe them, as they are, then all they are is ignorant.
randycat99 said:I think it was already agreed upon, not too many posts above, that the "average Joe/Jane" could care less about (let alone comprehend) said figures. They will gravitate toward the console that has the games they want to play.
The people you have cited are more like a small, yet vocal, minority that enjoys the mental masturbation of reading said magazines. They enjoy beating off to these numbers. Otherwise they wouldn't be reading these magazines in the first place. Does it really matter what they choose to believe? ...as long as they stick to their own xyz console websites, to collectively masturbate (unfortunately, they don't).
randycat99 said:It's never been an issue with me. You'll have to wait for someone to post in who only plays EA sports games to get your answer, I suppose.
Almasy said:Why is it a lie to say PS2 can push 66 million polys per sec AS A PEAK THEORITICAL number if it can, in fact, do it?
Almasy said:And please, Ninty fans please wake up. The company is just as money hungry as Sony and MS, they most likely just used "realistic" figures because despite how nice and balanced the machine is, I´m willing to bet its peak polygon performance just isn´t as strong as PS2´s.
randycat99 said:Let's not level full blame on just the companies. They can say whatever, and it is full perogative for the persons hearing it to evaluate w. common sense, and either say, "hmmm...", or "yeah, whatever..." Then it could stop there. However, I submit that a considerable part of the problem are those who repeat such specs as a platform to build an argument. I don't mean those building a pro-console xyz argument, either. It is equally as annoying to hear someone bring up at every opportunity, "they lied to me, they lied to me, they lied to me..."
BOOMEXPLODE said:Almasy said:Why is it a lie to say PS2 can push 66 million polys per sec AS A PEAK THEORITICAL number if it can, in fact, do it?
It isn't, just like saying XBox can push 125 million polys per sec and 80 gigaflops is not a lie.