Someone just argued in another forum that a Ti4200 with 128 MB would be better than 64 MB in the long run. He argued that no games today would use 128 MB of memory but that the would in the future. Some of you helped me understand the thing with memory last week and based on that the argument appears to be flawed.
Here's how I figure:
Games today can very well use more than 64 MB of memory if you just have a high enough resolution and use some demanding sort of FSAA ( 1600x1200x32 4 sample for example). I think it's true that people will need 128 MB and that they will run their games (or whatever) in higher resolution but they won't do it on a Ti4200 since that card just won't provide the proper framerates in that mode.
My conclusion is that you should get 128 MB of memory if you intend to run high resolutions with FSAA. If you don't want that you might as well go with the 64 MB version since that has faster memory.
Does my reasoning make sense or didn't I quite understand what I was told about memory?
Here's how I figure:
Games today can very well use more than 64 MB of memory if you just have a high enough resolution and use some demanding sort of FSAA ( 1600x1200x32 4 sample for example). I think it's true that people will need 128 MB and that they will run their games (or whatever) in higher resolution but they won't do it on a Ti4200 since that card just won't provide the proper framerates in that mode.
My conclusion is that you should get 128 MB of memory if you intend to run high resolutions with FSAA. If you don't want that you might as well go with the 64 MB version since that has faster memory.
Does my reasoning make sense or didn't I quite understand what I was told about memory?