shaders

  1. B

    Why isn't programmable blending more widely supported? (History and discussion)

    Since the early days of hardware-accelerated 3D graphics, GPUs could perform a small set of blending functions while drawing polygons: Add, Subtract, Min, Max, etc. with selectable source and destination factors. What I find strange is that blending has not evolved beyond primitive functions...
  2. I

    Radeon Software Crimson Edition 16.11.2: Improved Shader Cache Limit

    AMD has just released a new Hotfix with the following: - Improved Shader Cache storage limit. This will allow the Shader Cache feature to store more shaders for extremely demanding games that may have previously hit the old storage cap. Anybody knows which game was affected by this (I'm...
  3. Alenet

    Skyrim Shaders

    I worked on Oblivion Reloaded - OBGE v4 rewriting totally a new version of the Ethatron's plugin. I am working now on modding Skyrim creating the Skyrim Reloaded - SKGE (a first version is already online). The plugin is able to inject/replace the vanilla game shaders by custom ones but i need to...
Back
Top