Just check the maps, the annotations on it evolve as you walk through, shows locked doors, broken ones etc ..I'm actually bored of not remembering where certain doors are. But I always hated the apartments.
The hospital is annoying AF, too.
They used RT for the mirror? In such examples they should have used the traditional way of duplicatingi wonder what's happening here with the reflection "delay"
Give me a bit and I will.So if you force the game to run in DX11 mode you get an extra 10-15% more performance at the cost of being stuck with software Lumen.
Not sure if it cures the stuttering, could someone test?