Death Stranding 2 (working title) [PS5, PC]

Wait...DS had only 100 heads? That's nuts
Not just team size, but the sheer turnaround time, too. They went from inexistence to a polished, good size AAA game release in just a handful of years. I'd been very critical of Kojima over the years, and I have to say he threw pie in my face in how efficient he managed to keep Death Stranding's development, all while still including countless Kojima-ism details in the game that I imagine drives many of the developers mad.

I also think it demonstrates how inefficient most other game development ultimately is. And how a strong guided vision from somebody with experience can help so much. Much less time wasting or going down fruitless paths, which likely eats up massive chunks of modern game development timelines.

I'm still very split on how I feel about Death Stranding and whether to be excited by the new game, but I think there's a ton of potential with what the team can do with established workflows now.

Fake edit: And yea, Kojima is undeniably pervy. He doesn't always go for the most traditionally 'hot' women, but he clearly aims to jingle keys for the horny boy demographic nonetheless.
 
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