Those people are still doubting.It sounds like the impossible scenario when people were doubting 8GBs of GDDR6 on PS4. I know it is far fetched but I wish we get surprised again in a positive way
Those people are still doubting.It sounds like the impossible scenario when people were doubting 8GBs of GDDR6 on PS4. I know it is far fetched but I wish we get surprised again in a positive way
Silenti, Let me help you out.I find myself having difficulty discerning the difference between sarcastic, hyperbolic posts meant in jest and those which are meant seriously.
Perhaps because it's just 386 pages of people arguing about the color of Schrödinger's Cat.
According to github there is a tabby that lives in his neighborhood.
Would like a poll too see how many believe this.
How possible is it that MS could be incorporating some kind of special machine learning inhouse technology (or one worked with AMD) where the lower res image will ll be reconstructed to 8K and that might consume less performance than actually rendering native 8k?
Perhaps because it's just 386 pages of people arguing about the color of Schrödinger's Cat.
loooool GDDR5!! I meant GDDR5!!!Those people are still doubting.
Technically achievable. But business case to support it is a different animal. Without knowing the costs and the number of games that may want it for “free” like nvidia does. This needs serious considerationHow possible is it that MS could be incorporating some kind of special machine learning inhouse technology (or one worked with AMD) where the lower res image will ll be reconstructed to 8K and that might consume less performance than actually rendering native 8k?
Now we know who is giving him traffic ;-)This thread reads like Mister X Media's site.
Still waiting for the XB1 to unlock it's second layer...This thread reads like Mister X Media's site.
I am not sure I am following. Can you elaborate a bit so I can understand?Technically achievable. But business case to support it is a different animal. Without knowing the costs and the number of games that may want it for “free” like nvidia does. This needs serious consideration
Model training and development costs money per title. So the labour costs might be low for instance but you’re taking a lot of capacity to do so much training per title; unless you have an ideal general solution.I am not sure I am following. Can you elaborate a bit so I can understand?
Model training and development costs money per title. So the labour costs might be low for instance but you’re taking a lot of capacity to do so much training per title; unless you have an ideal general solution.
so MS will have to incur the labour costs to support ML up resolution. Which is expensive to do for all titles.
and it also puts MS in a peculiar position because they now are responsible for support of the title. They are no longer a hands off platform/publisher. Now they would be fully involved with a lot of titles and that could be extremely costly.
Yea it would appear so.Supposedly Nvidia has DLSS to the point where it no longer requires per-game training...so it's possible.
The traffic is hidden like the second GPUNow we know who is giving him traffic ;-)
Model training and development costs money per title. So the labour costs might be low for instance but you’re taking a lot of capacity to do so much training per title; unless you have an ideal general solution.
so MS will have to incur the labour costs to support ML up resolution. Which is expensive to do for all titles.
and it also puts MS in a peculiar position because they now are responsible for support of the title. They are no longer a hands off platform/publisher. Now they would be fully involved with a lot of titles and that could be extremely costly.
No. Cant be crowd sourced that would make the technical issue harder. Training is not the issue; support and scaling the tech out to all their products is.What if you crowd source the training? All Xsxes in the wild does model training. All Xss benefits from the training. The more people play a game on Xsx, the better it looks on Xss.