Godot Engine 3.0 released

Osamar

Newcomer
https://godotengine.org/article/godot-3-0-released

New features of Godot 3.0:
New physically based 3D renderer
Full principled BSDF
Global illumination (GI)
Mid- and post-processing
Materials and shaders
GPU particles
New asset workflow
glTF 2.0 support
Improved OBJ support
SVG support
GDNative
Mono / C# support
Visual Scripting
GDScript
New audio engine
VR support
Bullet Physics backend
New networked multiplayer API
Rewritten export system
IPv6 support
WebAssembly and WebGL 2.0 support
New editor theme and customization
Auto-tiling in tile maps
Improved flat style box
Font oversampling
Custom hardware cursor
Greatly improved 3D editor viewport
Console support
And hundreds of other improvements
 
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