Recent content by zaftxx

  1. Z

    Water tech *spawn

    halo 3 has very nice water effects. http://www.youtube.com/watch?v=MIagwgXEkOA
  2. Z

    Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

    Any news on the new tomb raider for 360, is it still sub hd?
  3. Z

    Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

    motorstorm in general has alot more going for it then wipeout. It would be impossible to run motorstorm at 60fps 1080p like wipeout without drastic cutbacks.
  4. Z

    Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

    well the biggest change is the framerate has been dropped to 30fps.
  5. Z

    Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

    Mod Edit : Opinions on why cross-platform games vary don't belong in an analysis thread. Any news on Call of duty black ops? its most likely still 1020x600 but you never know.
  6. Z

    Halo: Reach

    New Space gameplay up on gametrailers, good quality. Looks great reminds me of what a Warhawk 2 (aka Starhawk) would look like. http://www.gametrailers.com/video/exclusive-space-halo-reach/701419
  7. Z

    Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

    Dantes inferno has no AA, but jaggies arent that noticeable in it anyway.
  8. Z

    Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

    Has Rage been confirmed to run at 720p on consoles? I know 60fps is confirmed but im wondering if it will be native 720p.
  9. Z

    Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

    looks the same as crackdown 1, but they improved the lighting and water effects. Still has a ton of light sources, overall good IQ.
  10. Z

    Alternative AA methods and their comparison with traditional MSAA*

    gow 3's art style hides jaggies very well. 4xAA is better then mlaa any day of the week.
  11. Z

    Image Quality and Framebuffer Analysis for Available/release build Games *Read the first post*

    are there any games that support 4x AA on PS3? i have yet to see any.
  12. Z

    Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

    check this crackdown 2 video out. looks like some nice new lighting, http://www.youtube.com/watch?v=BqgxPygFkOg
  13. Z

    The Framerate Analysis Thread part 2

    yea the movements can be jerky at times. Overall Alan Wake seems like a 1st gen xbox 360 title. I think remedy will improve alot for the 2nd game. They needed to release it so some cuts were needed like the resolution.
  14. Z

    Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

    has there been any word on crackdown 2's native res?
  15. Z

    The Framerate Analysis Thread part 2

    in some heavy spots of the game it is very noticeable but for the majority it was not an issue for me. Im sure remedy will improve the engine for alan wake 2, this is 50 guys we are talking about that had to change development a number of times.
Back
Top