Recent content by Scott_Arm

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    Direct3D feature levels discussion

    I didn't find this elsewhere on the forum: https://github.com/sawickiap/D3d12info https://github.com/Devaniti/D3d12infoGUI And the database that stores all of the results that get submitted: https://d3d12infodb.boolka.dev/
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    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    Why wouldn’t they allow rust? It should be able to interface with C or C++ libraries fairly easily, no? Or is it harder with C++?
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    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    @DavidGraham Cache misses are a big part of game performance. It's why game companies pursue things like entity component systems as an architecture, though even that is starting to lose some favour because it can complicate some problems. A miss on the highest level of cache is a huge penalty...
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    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    I think another "limiting" factor with UE, that Sweeney may have brought up in that interview, is backwards/forwards compatibility. My understanding of UE is you can take older projects and convert them eg UE4 -> UE5. Things get deprecated, and I'm not sure exactly how that process works, and...
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    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    @trinibwoy But this is an issue in software in general, not just games. Some problems are very easy to split up into work that can be threaded, but many are not. It's a problem that a lot of systems languages are thinking about, but operating systems have a huge part to play. Unfortunately it's...
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    Digital Foundry Article Technical Discussion [2025]

    Reminds me of this game
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    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    @milk Im very interested in Verse. I’ve never done any functional programming. The language looks and sounds like a big departure from typical procedural or object-oriented programming. I also really like how they’re developing it alongside UE for Fortnite so they can have it broadly battle...
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    ARC Raiders (Embark Studios)

    I didn't get into the technical test. Kind of a bummer. Was hoping to have a chance to play it. The game honestly looks very polished. Surprised it's not releasing until the fall.
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    Linux

    Did some quick searching and it seems like that's literally happening lol.
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    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    New Fortnite season starts tomorrow. I'll check it out, see if I notice anything cool. Entire season is Star Wars themed.
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    Sony PlayStation 5 Pro

    I've seen so many PCBs in my life, much much bigger and more complicated. There's no such thing as a beautiful PCB in my eyes. I also don't think there's a ton to learn that's interesting anymore (in pc, console mainboards), in terms of layouts. Unless you actually work in PCB layout and want to...
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    Towerborne (Xbox, PC, GamePass)

    My friend is playing this and likes it. I don't like the art style either, but the game seems like it could be very good. The genre, to me, kind of requires really good animations and style. A game like Final Fight is very simple, but it's the sound and the hit animations that really draw you...
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    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    Not a fan of Lex Fridman or his interview style, but there are some UE parts in here. I haven't listened to much yet. I kind of skipped to the UE6 part. There's not much, but what he talks about is Epic is slowly building up their Verse programming language in Unreal Engine for Fortnite, and it...
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    The Complete List of PC Ray Traced Titles with Classification

    The Doom: The Dark Ages bundle is being advertised as: https://www.nvidia.com/en-us/geforce/campaigns/doom-the-dark-ages-rtx-bundle/ I wonder if it's just DLSS, or if they're using something like the neural radiance cache Nvidia released.
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    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    The Finals used RTXGI but I’m wondering if there are differences here. Arc Raiders doesn’t have destructible environments, but it does probably have time of day and maybe weather.
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