Recent content by Remij

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    Digital Foundry Article Technical Discussion [2025]

    This game looks fantastic! Was not on my radar at all, but after this video, I'm definitely going to be picking it up. A great C&C style RTS is exciting, and long overdue!
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    Digital Foundry Article Technical Discussion [2025]

    I just saw that on the Patreon and came here to see if anyone had mentioned it. It's a good response.. and truthfully I'm not against Digital Foundry having ads and finding ways to generate more income, but was rather concerned that there was no input from DF at all in the video.. it was just a...
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    Digital Foundry Article Technical Discussion [2025]

    Yeah, I clicked it earlier expecting a Nintendo sponsored DF video with their anaylsis and commentary, and all I saw was a straight copy/pasted Nintendo ad. Kind of disappointing.. not going to lie. I don't want this type of stuff to start littering DF.
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    Steam

    I've spent over $20K on Steam itself... and probably 2x that amount on keys from official retailers like GreenmanGaming and Fanatical.
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    DirectStorage GPU Decompression, RTX IO, Smart Access Storage

    Has anyone tried older drivers vs newer drivers on the 40 series and reported any changes/improvements on it? What about the newest DirectStorage DLLs? I just recently tried Ratchet and Clank again and noticed that since getting my 9800X3D, the portal transition sequence loads so much faster...
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    Digital Foundry Article Technical Discussion [2025]

    @Mamoniem on twitter would do an amazing job of this. He's done a few Sony games already and has already stated some interest in potentially doing God of War: Ragnarok to compare it to the previous God of War 2018 PC port. He goes super deep though so it can take months and months of his free...
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    DirectStorage GPU Decompression, RTX IO, Smart Access Storage

    Yea, I'm just finding that out now haha. GoT doesn't support it according to SpecialK.. and even in Final Fantasy 16 which it does say supports it.. does literally nothing when you disable GPU decompression, or BypassIO altogether.. lol I'm inclined to believe SpecialK may accurately report...
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    DirectStorage GPU Decompression, RTX IO, Smart Access Storage

    Regardless.. it would prove that decompression on the GPU at runtime is the issue. But the engine falling back to standard decompression is handled by Nixxes... When you remove the dlls with Ratchet and Clank, the game reverts to using the traditional path. See my post above. If you look on...
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    DirectStorage GPU Decompression, RTX IO, Smart Access Storage

    Ok, I just finished trying out two other games. Final Fantasy 16, which according to SpecialK utilizes GPU decompression with DirectStorage, and it does NOT have any issue at all when spinning the camera dropping frames, nor does it stutter when rapidly flinging the mouse wildly... and Ghost of...
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    DirectStorage GPU Decompression, RTX IO, Smart Access Storage

    It doesn't work for these games. Unlike Ratchet and Clank you need the .dlls otherwise it doesn't run. Why is what I provided not enough for you? Literally decompressing the files using the tools prevents the issue from happening in MH:W.. the conclusion is that GPU decompression is the...
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    DirectStorage GPU Decompression, RTX IO, Smart Access Storage

    Because there's no "disable GPU decompression" in Monster Hunters settings... Because there could any number of non-DirectStorage reasons as to why Nvidia has a particular issue where AMD doesn't... considering the games were originally developed around AMD hardware. Why would you assume that...
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    DirectStorage GPU Decompression, RTX IO, Smart Access Storage

    We know it to be the case because when you decompress the textures using the tool I linked above... there's no issue on either GPUs. Furthermore, Monster Hunter Wilds is one of the only other points of reference using GPU decompression which isn't a port done by Nixxes utilizing Insomniac's...
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    PhysX and Flow GPU Source Code Now Available

    Maybe there's some misunderstanding, but that's what I meant. Obviously they're not going to be fixing the drivers lol..
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    PhysX and Flow GPU Source Code Now Available

    Good on them! Now maybe modders could fix the issues 50 series have with PhysX in those older games no longer supported.
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