Recent content by Padman

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    Episode 3 workprint leaked.

    I'm guessing you haven't seen this one yet, because it is awesome (both story and looks/execution of story). What eps 1 and 2 lacked in script qualtiy, this one has got in bucketloads!
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    Penny Arcade does HL2

    I am so in agreement with that last comment, all those people bitching about having to activate the game... :roll:
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    Fixed framerate: 60 fps is enough

    Reality doesn't have motion blur.....
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    New Memory Interface for R5x0...

    How about separate memory busses for frame/z-buffer and for textures? I can remember the old 3Dlabs card having separate memory for frame buffer and for textures, like 128 MB frambuffer and 256 texture memory. I've been meaning to start a thread about this for a while now... Why aren't...
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    PowerVR Shows The Way at ARM DevCon 2004

    In contrast to the previous posters, I think this is awesome! Do these demo's already run on the Dell x50? or isn't there a PDA out yet which runs them? Either way, it's pretty cool that we will soon have PDA's which have Geforce 3+ level graphics. Now there's even more reason to upgrade...
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    Nice ATI interview

    I always thought Belgium was Dutch :wink: The top half anyway...
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    So, Any Questions You'd like to ask ATI about Filtering?

    I think option 3 (poor communication) is most likely. It's not like marketing departments are in the know about every technical detail. just my 2 cents
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    R420, NV40 launch info at Anand's

    in regards to 512 MB on a GPU: wouldn't floating point in the frame/back buffer quickly eat up this extra space? After all, you're going from 32 bits per pixel to 128 bits per pixel for a colour value (Z/stencil-buffer would stay 32 bits I think).
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    Nvidia Release NV40 effects videos

    flick556, that's just a high dynamic range cubemap being used. You can see the same image being used in most HDR demos. Rhtribl (spelling?) uses this texture as well. so, unfortunately, no secret super 3D engine in the background :( :wink:
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    nVidia becoming so desperate for sales that it reverts to...

    Actually, here in the Netherlands (where prostitution is legal) there is a union for prostitutes. The legalisation works very well in keeping the women safe and drug free. Also, it ensures that their customers don't come in contact with the criminal circuit. The union works to strengthen their...
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    Next RAdeons article

    Does anybody still have this page in cache and wish to repost here?
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    Is FMV still useful?

    Does anybody else really really miss the FMV briefings in the newest C&C? :cry: I always found they brought a huge amount of atmosphere to the series. They didn't even break continuity, because the game was meant to be a stylised top down view of you commanding your armies via satelite anyway...
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    Neutral Benchmarks

    In regards to the notion that DX8 cards won't be fast enough to run the high end games coming out in the next year (Crusher?) I had already posted this in another thread, but will repeat here: I'm willing to bet this situation is a lot more common than hardcore gamers believe.
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    More 3DMark from ExtremeTech

    I don't believe any of the 1.4 shader capable cards will be considered "too slow" by a lot of people even 2 years from now. One of my flatmates in my student appartment has a celeron 500 with a TNT2 vidcard. He'll be taking over my 9000Pro after this summer, as I will be upgrading to something...
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    FX and PS 1.4, DX9 tests?

    Is nobody surprised by the fact that GFFX gets absolutely raped by radeon9000 in PS1.4? Ran the tests again with DirectX 8 and now the 9000 is faster in allmost all the tests. this is even on a slower CPU. My way of thinking is ATI learnt a lot from the 8500 shaders (PS1.4 being "real"...
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