Lurkmass's latest activity

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    Lurkmass replied to the thread Nintendo Switch 2.
    @Bold I assume that they're showing their best presentation in "docked mode" and the only comparable reference points we have so far are...
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    Lurkmass replied to the thread Nintendo Switch 2.
    Tegra-based products don't officially support DLSS and if you want a possible explanation, depending on how pared back their GPU...
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    Lurkmass replied to the thread Nintendo Switch 2.
    They haven't disclosed anything of the sort so far and I don't think any IHV has went ahead to claim credit either ...
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    Lurkmass replied to the thread Nintendo Switch 2.
    I assume that they're doing native binary execution on the CPU side (ARM designs have been consistent about long term ISA support until...
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    Lurkmass replied to the thread Nintendo Switch 2.
    So they are doing software BC (as exhibited in a somewhat extensive initial list of incompatibilities) but it'll take some time to get...
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    What do you mean by this ? Open source driver developers actually DID implement task shaders WITHOUT firmware support ... And it's not...
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    I don't think the value of mesh or primitive shaders is up for debate anymore since we're seeing some genuine use cases for them but...
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    From independent testing, there's no real advantage of official support for amplifications shaders. If you want maximum performance...
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    For now my post maybe premature but I hope you realize that just because WebGPU opted for a textual shading language like WGSL over a...
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    This sounds like an oxymoron ... Are you claiming otherwise that current compute applications released in mind as compatible GFX9.x...
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    Lurkmass replied to the thread The Intel Execution in [2025].
    Even if their strategy served as the direct reason for why they offloaded their XScale division, just losing money alone on operating it...
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    Lurkmass replied to the thread The Intel Execution in [2025].
    I'm not so sure if they truly had an inherent unhealthy obssession with x86 or if it was just simply more out of convenience to reuse...
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    Lurkmass replied to the thread The Intel Execution in [2025].
    x86 specifically thrives in those domains (personal computing/servers/high perf productivity) because of competition! If you really...
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    Lurkmass replied to the thread The Intel Execution in [2025].
    They flip flopped a bit over the years regarding AVX-512 but I assume this is one of the rare moments where AMD forced their hands for...
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    Lurkmass replied to the thread The Intel Execution in [2025].
    https://www.phoronix.com/news/Intel-AVX10-Drops-256-Bit Starting from AVX10.2, future Intel platforms will unconditionally support...
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