Recent content by iroboto

  1. iroboto

    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    I received a 404 off your link but I’m assuming it was this one: https://timur.hu/blog/2022/how-task-shaders-are-implemented My understanding of graphics coding is fairly limited, but the reason I say hardware is required is because a task shader on AMD HW, despite being done on the...
  2. iroboto

    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    I think for certain games like Doom, the ID Tech engine is well optimized for Series consoles. PS5 does have a mesh shaders equivalent, imo, it should be close to no difference on that front. Amplification shaders may prove to bring additional performance, but we’ve not seen a game ship with it...
  3. iroboto

    Unreal Engine 5, [UE5 Developer Availability 2022-04-05]

    I don’t believe this is true in every situation. If every engine was the same, and all hardware the same perhaps this would hold more value. The reality is that with games you still need to look at the systems working with each other, synthetic benchmarks are great, but indirect draws with a...
  4. iroboto

    Formula 1 - 2025 Season

    ouch. well, lets see who can actually perform in the RB21 other than Max. It may be too harsh on Lawson, he did okay in the Racing Bulls with the few races he was driving.
  5. iroboto

    UBIsoft in potential financial trouble

    I don’t know if I recall correctly, but Famitsu doesn’t do digital sales right? So this is physical only ? I think every game has been on physical decline year over year. You can already see Assassins creed charting down.
  6. iroboto

    Digital Foundry Article Technical Discussion [2025]

    Yea almost certainly had its roots in something else.
  7. iroboto

    Digital Foundry Article Technical Discussion [2025]

    Starlink: Battle for Atlas. I guess could be considered not open world?
  8. iroboto

    Digital Foundry Article Technical Discussion [2025]

    Yea snowdrop was a completely from scratch engine made for The Division. It is their current main engine for all future games going forward. Anvil will only be used for AC franchise because it’s so custom developed for it. Dunia is their other engine for Far Cry which from what I’ve heard, if...
  9. iroboto

    Formula 1 - 2025 Season

    That was painful
  10. iroboto

    Could X1X et al run this/that game/effect? *spawn

    If this is your argument, we can nip this in the bud. All GCN1 through GCN4 do not contain the hardware features for DX12.1 or above. Missing out on several key features like Conservative Rasterization and Rastered Ordered Views. THe only cards that support these features while missing out on...
  11. iroboto

    Could X1X et al run this/that game/effect? *spawn

    So your position here is that X1X will outperform XSS at the same settings if there was a rendering path for it. This is what I’ve been going off. I need to see the receipts. DX12U GPUs are all DX12_2. I don’t have to guess the feature set of XBO and X1X, I had a chance at build2015 to speak...
  12. iroboto

    Could X1X et al run this/that game/effect? *spawn

    He didn’t say the GPU in the X1X. He said the X1X. And he’s right. In both examples system ram exceeds 12GB of usage, theres not enough CPU and there isn’t enough streaming speed. Secondly the X1X does not fully support dx12.1 either. Scorpio is incapable of running AC Shadows. Your position...
  13. iroboto

    Could X1X et al run this/that game/effect? *spawn

    Capped means we can't see performance above 30fps. Largely locked at 30fps and being capped at 30fps is absolutely both true. I never brought in the 1070 as a proxy into this discussion. And I never once said that Mesh Shader support was the only reason X1X cannot run this game. Go back and...
  14. iroboto

    Could X1X et al run this/that game/effect? *spawn

    Doesn't change that it's running much lower settings. the 1070 native is also struggling to maintain 30fps. The Series S is capped at 30fps, so it even has headroom. Whereever Series S is dipping to 720p to maintain framerate I assure you, so would the 1070. XSS is 720p - 1080p TAAU to...
  15. iroboto

    Could X1X et al run this/that game/effect? *spawn

    I would disagree, even if we ignore memory limitations, it's quite plainly to old to perform. A 1070 which is more powerful and has a higher featureset than a X1X, still underperforms compares to a Series S. Using the video provided above, It can barely render 1080p with TAA at 30fps with...
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