Recent content by greg3d

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    How bout this: Compare the Tg-16 and Genesis in power

    The CD attachments offered more RAM. I remember playing some very nice games on TG-16 back then.I'm pretty sure the best TG CD games were more impressive than the best Genesis CD games. Quoting Wikipedia: While the standard CD-ROM² and Super CD-ROM² had RAM for data storage which was...
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    Wii Review Scores--A Little Skewed?

    When PS2/X-Box/Gamecube came out we were all using SDTV sets. Now a lot of people (and more everyday) have EDTV or HDTV sets. When Wii is outputting to HDTV, of course its graphics are going to look bad, but that's the current or oncoming fast standard for television sets so if a reviewer uses...
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    Sony, MS, and Nintendo internal studios

    Notable Nintendo 2nd/3rd Parties: 50% Pokemon Company (other 50% Creatures, Inc.) ~10% Bandai-Namco
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    Sony, MS, and Nintendo internal studios

    Just a minor note: Myth is no longer owned by Bungie/MS
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    Matt from Ign explains his thoughts on the Rev specs

    Hey! Finally I agree with you! That's why I don't think/can't believe these specs are real. Unless Nintendo's working this tech to make porting a title to/from Gameboy/Revolution easy (which I can't see them doing for these chips just yet) then I don't get it from a performance standpoint...
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    "2x the power of the GC," can someone clarify what this means? (ERP)

    No doot it'd get demolished. What's more is the CPU has to reach a certain frequency in order to facilitate the graphics chip's frequency. That's the reason Gekko was at a 3x multiplier over Flipper. I believe the FCC mandated it due to interference. Unless the per-cycle throughput is...
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    "2x the power of the GC," can someone clarify what this means? (ERP)

    Ugh, I didn't mean to double-post but I really meant to touch on this. The $2000 dev kits are a way of enticing less wealthy Euro and Chinese developers I think. If I'm not mistaken, and this is kind of off-topic didn't Nintendo open a studio in Shanghai a couple of years ago? At least, this...
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    "2x the power of the GC," can someone clarify what this means? (ERP)

    In terms of what Nintendo will go for 'performance-hitless' (it's a word, look it up)-wise it's clear that they have a lot of transistors to play with budget-wise for each pixel. I think they'll aim for a lot of general shader performance per-pixel and let the developers decide how to...
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    "2x the power of the GC," can someone clarify what this means? (ERP)

    We might as well be playing guess the total production cost rather than 'What does 3x mean?' My guess is $199 USD retail. If you look at say $15 for the DVD-ROM, and $10 for assembly and packaging (just numbers I'm making up) and a $0 per unit profit (but not a loss) then that's roughly...
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    "2x the power of the GC," can someone clarify what this means? (ERP)

    I have the sneaking suspcicion that we'll be hearing a lot about physics and AI (oh, how I hate that term applied to games) in the future when Revolution comes out. I think that's because no matter how the visuals are, people can always say, "The physics would have been much better on PS3/360"...
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