Recent content by Cubitus

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    Multi-GPUs AFR vs frame lag & smooth animation

    Both ATI & Nvidia offer multiple GPUs solutions for some years now (Crossfire & SLI). There are three common modes of operation available: - Super AA or SLI AA mode (for improved image quality with increased AA); - Scissor or split frame rendering (SFR) mode; - Alternate frame rendering...
  2. C

    Leveraging FBOs use with SLI

    I wonder if the community found tricks to achieve maximum performance when rendering to FBOs under a SLI configuration. There is currently three SLI modes available on GeForce cards: SLI AA, split frame and AFR. Unfortunately, for latency reasons, Alternate Frame Rendering is not an option...
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