Recent content by crusher_pt

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    Unigine DirectX 11 benchmark

    My results... graphic card´s clocks at 610/1500/920. DX9 only... :) 1024x768 0xAA 4xAF 1600x1200 0xAA 4xAF 1600x1200 4xAA 16xAF
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    FREE Games List [2008-2021]

    Urban Terror: www.urbanterror.net Quake 3 Arena Mod.
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    No Olympics thread yet?

    The parody begins:
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    How many languages do you speak?

    I speak 3... Portuguese, English and some Spanish. Spanish was my mother language because I born in Venezuela, but I came to Portugal very young... so now Portuguese is my primary language. English, I learned in the school... and also in the Internet. :D "I'm native spanish speaking...
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    shadermark 2.1 released

    After seeing some results there´s something curious... someone notice that in the HDR tests the X800XT-PE is so much faster against the 6800Ultra? There is some reason for this? It remembers some of the firsts results in the rthdribl demo between the R420 and NV40.
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    Today's Edition of "WTF???"

    Man that first pic post made my day... :lol:
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    Euro 2004 Portugal

    I think Zeus will just forget the Greeks and we will win... :)
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    ATI - Full Tri Performance Hit

    Just one note... the performance hit when enabling full trilinear from rTool is the same in other games/engines? Afaik UT2003/2004 is the worst case.
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    Far Cry water

    Thanks! Parece que não tens nada que fazer... ;) :D
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    Far Cry water

    Well thanks for the posts. :) Another question... what´s the command for demo recording? I tried to find over there, but none. I remember to see in some place, but no luck...
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    Far Cry water

    Err... i have a question about the subject of the thread. When you set the water quality of the game to Ultra High, it uses PS2.0? Or only the PS2.0 are used in the specular/lighting stuff of the game? Thanks
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    Tim Sweeny interview over @ BeyondUnreal

    I like this part... "It will be just another animation source for the hiarchy. If a player gets gets shoot in the arm it will go flying back, but then he will recover and continue animating on. Something we haven't been able to do in the past. There'll be more intigration between hand...
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    Xbit X800 review up

    http://www.xbitlabs.com/articles/video/display/r420.html Interesting, that they have done some benchs with full trilinear in the 6800U... http://www.xbitlabs.com/articles/video/display/r420_16.html [/img]
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