Recent content by chris1515

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    Could X1X et al run this/that game/effect? *spawn

    PS5 use primitive shader for mesh shader like rendering like in Alan Wake 2 said by Remedy dev... They doesn't seem to use VRS... The video with @Dictator
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    Could X1X et al run this/that game/effect? *spawn

    The Matrix demo use hardware raytacing. The demo can work on XBX without raytracing at all and downgraded assets,less traffic and NPC but at the end this would not the same demo. Same for AC shadows, downgraded lightning, downgraded assets, downgraded physics, shitty loading time. This will not...
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    Digital Foundry Article Technical Discussion [2025]

    Great video Alex @Dictator and you did exactly what I wanted to see RTGI diffuse only compared with RTGI plus specular. The RTGI plus specular reminds me TO1886 baked GI which was done in a corridor game without dynamic object contribution to GI and witout procedural weather and time of day...
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    Digital Foundry Article Technical Discussion [2025]

    Hair strand system too... Tons of other improvement compared to other AC games but seen on other Open world like procedural time of day/weather, great cloud shystem, great particle system and so on.
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    Digital Foundry Article Technical Discussion [2025]

    AC shadows is great 40 fps with RTGI on base PS5 and XSX with virtual geometry. This is great. This is above what I was thinking we will see with RTGI. And 60 fps with RTGI and virtual geometry on PS5 Pro is good too. Maybe we will see other game with virtual geometry and RTGI with better...
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    Digital Foundry Article Technical Discussion [2025]

    With a 120 fps TV, it lock framerate to 40 fps. And tomorrow, Digitalfoundry will release the PS5 Pro video for non patreon subscriber. I am a subscriber. For non subscriber if we believe Ubi soft, RT GI is on in performance mode. I saw Gamersyde vidéo PC max settings, the game look very...
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    Digital Foundry Article Technical Discussion [2025]

    https://www.eurogamer.net/digitalfoundry-2024-mark-cerny-fsr-4-to-play-a-key-part-in-the-next-evolution-of-pssr-upscaling Good news
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    Sony PlayStation 5 Pro

    Many improvement out of upscaling technology, better Depth of field, volumetrics, clouds, VFX at full resolution, NPC rendering further in the distance.
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