Recent content by AbbA

  1. A

    Digital Foundry Article Technical Discussion Archive [2015]

    Ops, second GB the frames average is better on Ps4 for Battlefield-Hardline.
  2. A

    DriveClub by Evolution Studios [PS4]

    Yes, absolutely :)
  3. A

    Uncharted 3

    In Game model http://i.imgur.com/Eyg6a.jpg cut scene http://i.imgur.com/DxVrh.jpg
  4. A

    Digital Foundry Article Technical Discussion Archive [2011]

    GI in RT or not the lighting is simply amazing, for me globally one or probably the best utilization in current gen.
  5. A

    Rage (id Software)

    Rage on my Ps3 with samsung HD 7200 16MB http://www.youtube.com/watch?v=ecu1Yr0WljE&feature=player_embedded
  6. A

    Digital Foundry Article Technical Discussion Archive [2011]

    LOD in everywhere on forza4 http://makeagif.com/media/10-19-2011/vpPbaq.gif http://makeagif.com/media/10-19-2011/wjDodT.gif
  7. A

    Digital Foundry Article Technical Discussion Archive [2011]

    Rage on Ps3 with HD 7200 16MB http://www.youtube.com/watch?v=ecu1Yr0WljE&feature=player_embedded
  8. A

    Digital Foundry Article Technical Discussion Archive [2011]

    http://www.seagate.com/www/en-us/products/laptops/laptop-hdd/ ;)
  9. A

    Digital Foundry Article Technical Discussion Archive [2011]

    http://www.youtube.com/watch?v=UsunRUJQpdc&feature=related :)
  10. A

    Image Quality and Framebuffer Analysis for Available/release build Games *Read the first post*

    What about GT5 spec 2.0 , in my opinion there is a new AA on it, or something else the 1080P IQ now is very good. :)
  11. A

    Uncharted 3

    Unchy3 MP has reached the quality of Unchy2 SP... not too bad. ;)
  12. A

    Rage (id Software)

    I think we have to accept some compromises with AA or resolution in a 60hz game built with multiplatform engine suited on this gen console.
  13. A

    Rage (id Software)

    With pre-baked lighting in texture, mmmmm. :( I'm also sceptical about native resolution, i bet on sub-HD frame buffer.
  14. A

    *merged/spinoff* for the Neverending Killzone Discussion on Graphics

    In Gow3 your stantment isn't true. :)
  15. A

    *merged/spinoff* for the Neverending Killzone Discussion on Graphics

    Low resolution + temporal have without any doubt more drawbacks in comparison with 1280x720 + SPU MLAA. ;)
Back
Top