http://www.siliconera.com/index.php/2006/10/26/from-the-gears-of-war-hollywood-launch-party/
Interesting. Is there a bit more to this split memory architecture then is being let on? I figure they both had 512MBs? Just that PS3's is split...
Since Epic is working with the PS3 hardware and the Xbox 360 hardware could Gears of War ever work on the Playstation 3? “256 MB of RAM makes a huge difference. There is no way we could ever do Gears of War on 256, we had trouble fitting everything on 512MB. We pushed the 360 to the limits.” Another member from Epic’s team chimed in with the fact that there are currently more Playstation 3 programmers than Xbox 360 programmers. “It (the PS3) is in our future. We always had plans for the Playstation 3 and an engine already runs on it.”
What about the Wii could a game like Gears of War work with the Wiimote? “I love the idea of the Wii, taking a paradigm and completely changing it. For shooters getting the accuracy is really hard. Graphically, we couldn’t even get he engine on the Wii.” Is Epic planning on supporting Nintendo’s console in the future? “Epic has no plans right now, but in the future who knows.”
Interesting. Is there a bit more to this split memory architecture then is being let on? I figure they both had 512MBs? Just that PS3's is split...
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