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You don't have to pay for it, yet some people will. Those early payors will undoubtedly tell the rest of us, via some clickbaity "content creator" coverage, if they thought $10 was a worthwhile spend.one quest for 10 bux?
Our father who art in Texas, Carmack be thy name...Maybe we should all pray to our chosen diety
How dare you sir....
It's a slippery slope, some people will say oh it's only 10 bucks but the mission is worth it yada yada you don't have to buy it etc. Same thing was said about horse armor and look at what that turned into, the transactions arn't exactly micro anymore and just like that if bethesda can get people to accept it then it's only going to escalate the same way horse armor started the shitshow that "mtx" has become.
Not a chance unless they pad the hell out of the mission with some kind of mmo type mechanics where your doing the same thing over and over, I don't think I even clocked 20 hours in their 30 dollar xpacks for fallout 4 and nuka world felt like a mod quality wise.It depends on what the mission is doesn't it ? What if its a 10 hour mission ? 20 hour mission?
There is no slippery slope here cuz we've already taken the ride.It's a slippery slope, some people will say oh it's only 10 bucks but the mission is worth it yada yada you don't have to buy it etc. Same thing was said about horse armor and look at what that turned into, the transactions arn't exactly micro anymore and just like that if bethesda can get people to accept it then it's only going to escalate the same way horse armor started the shitshow that "mtx" has become.
Here's the unfortunate reality we all live in: every person or company selling you something will do what they feel will maximize their profits....and if they get away with selling small pieces at a time for 10 bucks they will probably just stop with the 30 dollar dlc and just drip feed 10 dollar mission/quests. Similarly how the premium dlc essentially killed proper expansions.
This is not true. Lots of people are happy to sell things at perfectly reasonable or 'to sell' pricing. I know when I sell stuff, I always try and make a bit of a deal out of it so it sells quickly and I feel good about making somebody happy about getting a good deal on something.Here's the unfortunate reality we all live in: every person or company selling you something will do what they feel will maximize their profits.
Nothing I typed was wrong; my very first example was folks who sell quality for less cost than others could easily charge because they would prefer the favor of not being someone who chases ultimate short-term profit. The favor, in this circumstance, is to society and not to themselves. And in the end, that goodwill would expect to breed repeat customers, which ultimately results in a lucrative and sustainably-profitable business. I also made no statement anywhere in my post about my own personal feelings nor how I "reward" anyone whom I choose to purchase from.And we absolutely should not just accept pure greed and selfishness as the default state of everybody and everything in every situation. People who see things that way only do so because it's how they think.
So what you think its a 10 minute mission ?Not a chance unless they pad the hell out of the mission with some kind of mmo type mechanics where your doing the same thing over and over, I don't think I even clocked 20 hours in their 30 dollar xpacks for fallout 4 and nuka world felt like a mod quality wise.
If I am wrong and some of those have an actual 10 hours of real new content I would be ok with that. I do think that it would get worse value over time however similar to what dlc did to expansions. The expansions for the witcher and cyberpunk are similar to what we used to get from most expansions and the elden ring one looks pretty substantial (although the price is closer to a new game than an expansion), but most other "premium" dlc these days are like 30 dollars for 3-5 hours content and if they get away with selling small pieces at a time for 10 bucks they will probably just stop with the 30 dollar dlc and just drip feed 10 dollar mission/quests. Similarly how the premium dlc essentially killed proper expansions.
I think it will be 60-90 min as long as there's no padding like making you defend something for 30 minutes or having to run around an empty planet for 30 minutes scanning for some new rare resource etc.So what you think its a 10 minute mission ?
I am sorryWanna know why NVIDIA sells cards for >$1500 MSRP? It's all abuquerque's fault.....
I think its going to be longer but I guess we will wait and seeI think it will be 60-90 min as long as there's no padding like making you defend something for 30 minutes or having to run around an empty planet for 30 minutes scanning for some new rare resource etc.
Probably using the same assets already in the game with maybe a reskinned enemy as the boss and some new weapon or gear item as the reward only available from said mission.
That should be enough detail so I can be called out if im wrong without any wiggle room for me to try make excuses![]()
Wanting a sustainable business is not the same thing as 'always chase maximum profit' as you initially claimed.Nothing I typed was wrong; my very first example was folks who sell quality for less cost than others could easily charge because they would prefer the favor of not being someone who chases ultimate short-term profit. The favor, in this circumstance, is to society and not to themselves. And in the end, that goodwill would expect to breed repeat customers, which ultimately results in a lucrative and sustainably-profitable business. I also made no statement anywhere in my post about my own personal feelings nor how I "reward" anyone whom I choose to purchase from.
Finally, to your respone I quoted above: I specifically said to vote with your wallet, which is all you can really do. If you personally feel the sale of some goods or services are purely in service of someone's greed or narcissicm, then your action is clear: don't give them your business. Yet, precisely as I described, if enough people DO give them money for that good or service, then the good or service will continue to be sold despite whatever your feelings might be, and despite other people being in agreement with you.
Wanna know why games are costing $70, $90, $120 and more? Because people continue to pay.
Wanna know why NVIDIA sells cards for >$1500 MSRP? Because people continue to pay.
Wanna know why Intel continues to sell mostly the same CPU with higher clockspeeds and higher TDPs year over year for $1000+? Because people continue to pay.
Wanna know why shitty DLCs that last a few hours can be sold for $30 or more? Because people continue to pay.
We can continue, but I expect you understand.
You, me, most people on this forum don't NEED any of this gear, so of course you and I and anyone else in here can choose not to buy those items. Turns out, enough people DID buy them, which allows the business to continue selling them.
The only real limiting factor here is laws, and (at least here in the US) I'm not convinced the laws really are able to do enough. Or arguably worse, I'm unconvinced the courts would be willing or able to really apply a lot of laws to those people or corporations who wield enough power and influence (bluntly: wealth) to avoid the consequences of their greedy actions.