Xbox haterz o\/\/n3d?

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OXM rumored that all 2003 first party Xbox games, including Halo2 and PGR2, will run at 720p and widescreen! :eek:

720p is definitely high resolution! 8)
More hires goodness is on da way Xbots!

When i think of it, PS2 is trying hard to 'unlock' 480p while Xbox is moving to 720p, interesting. LOL.

MS Xbox is cool, aint it? :oops:
 
Xbox hardware continues to amaze me more everyday, moreso than PS2 with its "untapped" powers. :p








:oops:
 
marconelly! said:
You need to work more on your sense of humor Chap.

I feel your missing the bigger picture; 'sense of humor' just doesn't encompass it all. ;) On a serious note, HDTV is good, very good - Chap's attitude is not.
 
Oh cmon, wasnt it common back in the old days when people were all raving about the hidden powers of the EE + GS? :(
 
OXM rumored that all 2003 first party Xbox games, including Halo2 and PGR2, will run at 720p and widescreen!

Yeah and Nintendo is rumoured to be buying Namco, Sega and Square, doesn't mean its actually going to happen :)

Halo could barely run at 640x480 never mind 720p

Just to refresh my memory exactly what res is 720p again?
 
chap said:
Oh cmon, wasnt it common back in the old days when people were all raving about the hidden powers of the EE + GS? :(

it was maybe common in other forums, not in beyond3d ones.
 
Teasy said:
OXM rumored that all 2003 first party Xbox games, including Halo2 and PGR2, will run at 720p and widescreen!

Yeah and Nintendo is rumoured to be buying Namco, Sega and Square, doesn't mean its actually going to happen :)

Halo could barely run at 640x480 never mind 720p

Just to refresh my memory exactly what res is 720p again?

it is 720 lines progressive.

supporting 720 progressive requires 3 times the fillrate of 480 lines interlaced.

and it is supported by a few of the HDTV TV, which themselves are few.

IMHO the probability of seeing that happens is very low.
 
Halo1 is a launch game Xbox is a console, as a console, it can be tweaked to produce some surprising results. :oops:
 
720p means 720 active lines in the analog domain (750 lines total)

720p spec on the digital side is 1280x720 active pixels (1650x750 total).

I think the X-BOX is not using full width during rendering as it will take up a lot more memory and the display device will accept the signal as long as the output timing is within tolerance in the analog domain (sync width, back porch, active period, front porch).
 
chap said:
Halo1 is a launch game Xbox is a console, as a console, it can be tweaked to produce some surprising results. :oops:

okay...

are you sure enough of that rumor that you would bet your genitals ?
 
Halo1 is a launch game Xbox is a console, as a console, it can be tweaked to produce some surprising results.

Yes Halo is a launch game, and so should be able to be tweaked quite allot. If you told me that Bungie were going to re-release Halo with the same graphics but running at 60fps instead of 30fps I wouldn't doubt the possibility of that. If you told me that Bungie were going to release Halo 2 and it'd be far superior, graphically, to Halo (even twice as good technologically) I would still count that as very possible. But Halo 2 is already supposed to be allot better, technologically, then Halo. So when I hear that Halo 2, a technologically far superior game to Halo, will be released at 3 times the resolution of Halo I then become skeptical.

720p spec on the digital side is 1280x720 active pixels (1650x750 total).

Sorry I don't quite understand that, so is it rendering 1280x720 or 1650x750?
 
Teasy said:
720p spec on the digital side is 1280x720 active pixels (1650x750 total).

Sorry I don't quite understand that, so is it rendering 1280x720 or 1650x750?

Sorry, I may have added the unnecessary stuffs if you only want to know the HDTV spec digital resolution.

To put it in a simplified way, 1280x720 is the HDTV standard, HDTV MPEG-2 720p stream is at that resolution, so if the X-BOX is using full HDTV 720p resolution rendering (which I doubt), it should be 1280x720.

1650 pixels timing is the total effective timing for an active 1280 pixels including sync pulse width, back porch and front porch, it is related to the output timing to meet the spec, but can be ignored if you only care about the rendering as the other are not active (not displaying, no need to be rendered) pixels.

The horizontal resolution can be smaller to save memory as long as the timing at the output is within tolerance.
 
archie4oz said:
Totally OT but,

Current anime favourite : .hack//SIGN

Wouldn't happen to be playing it too would ya?

Sure. I have the 2 released volumes and I have not yet finish volume 1 of them.

Bandai has my money these months :D, I've bought almost all the associated stuffs of .hack (CDs, DVDs, PS2 Games, Game guides, Game/OVA illustrations..., I have gone crazy), or from Bandai's Project .hack.

The same problem (the above buying problem) happened with FF-X and EVA [edit], but not as crazy.
 
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