http://graphics.cs.uni-sb.de/~sidapohl/egoshooter/
"But it is sooooo slow?" you may ask...
The solution for fast raytracing is a real hardware capable of raytracing. Saarland University is working on a prototype. It is clocked with 90 MHz and has the raytrace power similiar to a virtual P4-12 GHz. The prototype uses only one pipeline, parallelization can be done. Also more GPUs can be used on one card.
"But it is sooooo slow?" you may ask...
The solution for fast raytracing is a real hardware capable of raytracing. Saarland University is working on a prototype. It is clocked with 90 MHz and has the raytrace power similiar to a virtual P4-12 GHz. The prototype uses only one pipeline, parallelization can be done. Also more GPUs can be used on one card.