Rare licenses PathEngine

AlNom

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...for two unannounced 360 titles. Hey it's something (and old :p)!

http://www.gamasutra.com/php-bin/news_index.php?story=15701

The PathEngine SDK is built around an implementation of points-of-visibility pathfinding on three-dimensional ground meshes. The approach enables PathEngine to provide both pathfinding and collision in tight integration against a single agent movement model that takes agent shape into account and supports overlapping geometry, with dynamic obstacles directly integrated into this movement model.
Pathfinding for A.I. ? Doesn't sound like something you'd use in a Killer Instinct game, but how about BanjoThreeie and... Perfect Dark uh...One?

http://www.pathengine.com/
 
Um... Perfect Dark 2 with destructible environments and deformable terrain?

Perfect Dark 2 came out 2 years ago.


Anyway it's probably for Banjo 3 and one of those new casual... yeah you heard my right... casual style title Microsoft has Rare working on to compete with Nintendo.
 
Perfect Dark Zero came out two years ago, not Two.

I want to play a Banjo 3 more than any other Rare title, then a new Killer Instinct.
 
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