Thanks for the replies guys.
So basically, it just comes down to a transistor trade-off that ATi just didn't want to make.
It just seems like they "could" get a pretty big performance boost in all those games that make use of double Z with and without MSAA. As TDZ mentioned, doubled output
again with MSAA for Xenos and RV530. Wouldn't we see significant performance gains
I guess they're just considering all the games that are even making use of double Z too... But I'd have thought they'd want something *crazy* for the high end to definitively put it at the best of the best. (SOrry, my own mindless speculation
)
Are the patents available for both companies' implementations? (or a hint on where I should be searching in the first place would be nice.
)