Is nVidia flirting with 16 sample per pixel FSAA?
I'm asking because I was browsing a presentation by Kurt Akeley and he mention this at side 41 regarding future goals:
http://developer.nvidia.com/docs/IO/8343/Elegance-of-Brute-Force.pdf
"The SAGE Graphics Architecture†Are we talking about some old 3dfx tech here or have I lost my mind?
Edit: I had lost my mind. It's a Sun invention somehow:
http://www.sun.com/aboutsun/media/presskits/siggraph2002/XVR4000graphicsarchitecture.pdf
I'm asking because I was browsing a presentation by Kurt Akeley and he mention this at side 41 regarding future goals:
http://developer.nvidia.com/docs/IO/8343/Elegance-of-Brute-Force.pdf
"The SAGE Graphics Architecture†Are we talking about some old 3dfx tech here or have I lost my mind?
Edit: I had lost my mind. It's a Sun invention somehow:
http://www.sun.com/aboutsun/media/presskits/siggraph2002/XVR4000graphicsarchitecture.pdf