I rant on and off about how long it takes for games to be released that utilise the architecture of new leading edge cards.
I am wondering (even with Cg) is the gap between h/w becomming available and games appearing that commonly use these new capabilities only increasing?
As things stand new h/w generations comes out every 12 months, but it takes 12-18 months for games to commonly start reallying using its features, will things only become worse as top end cards and games become more complex?
A friend at 3DGPU asked where is the Radeon 9700 Pro bottlenecked?
My view (below) is lack of games that will use its new features appearing before the card is well and truly obsolete!!!
* * * What are your thoughts? Is the gap lengthening between h/w appearing and games using it?
I believe ATi Radeon 9700 PRO is a very well balanced card. What it most needs are games written for its underlying architecture and Directx 9. By the times these are common we will be mid way through the NV40 / R400 cycle waiting for their point releases.
This has happened time and again. A new revelation is revealed - it takes 12-18 months to adopt this revelation into mainstream games, just look at Voodoo 1 thru to Geforce 3. How long did it take for say five games to appear that utilised more than 50% of its new features?
The sad trend is that it will be mid-late 2004 before games appear commonly that really utilise the full features of NV30 and R300 even.
Reading the .plan updates John Carmack wants more passes (100) vs more bandwidth to do effects. This is where new cards are going. Beyond that in say 2004 - 2006 hardware will be fast enough I reckon to do proper Ray Tracing. This will be a incredible feat, but how long will it take to come into mainstream games?
The answer is 80% of games are written for the mid point of 2 year old OEM video cards; today that means a high end TNT2.
Only now are games appearing from JC that insist on any type of GeForce level card, with bells and whistles enabled on GF 3, 4, 5 level cards. So until the NV30 is an entry level card - or bundled on a motherboard, expect a plethora of games designed well for top end video cards only in your dreams!!!
I am wondering (even with Cg) is the gap between h/w becomming available and games appearing that commonly use these new capabilities only increasing?
As things stand new h/w generations comes out every 12 months, but it takes 12-18 months for games to commonly start reallying using its features, will things only become worse as top end cards and games become more complex?
A friend at 3DGPU asked where is the Radeon 9700 Pro bottlenecked?
My view (below) is lack of games that will use its new features appearing before the card is well and truly obsolete!!!
* * * What are your thoughts? Is the gap lengthening between h/w appearing and games using it?
I believe ATi Radeon 9700 PRO is a very well balanced card. What it most needs are games written for its underlying architecture and Directx 9. By the times these are common we will be mid way through the NV40 / R400 cycle waiting for their point releases.
This has happened time and again. A new revelation is revealed - it takes 12-18 months to adopt this revelation into mainstream games, just look at Voodoo 1 thru to Geforce 3. How long did it take for say five games to appear that utilised more than 50% of its new features?
The sad trend is that it will be mid-late 2004 before games appear commonly that really utilise the full features of NV30 and R300 even.
Reading the .plan updates John Carmack wants more passes (100) vs more bandwidth to do effects. This is where new cards are going. Beyond that in say 2004 - 2006 hardware will be fast enough I reckon to do proper Ray Tracing. This will be a incredible feat, but how long will it take to come into mainstream games?
The answer is 80% of games are written for the mid point of 2 year old OEM video cards; today that means a high end TNT2.
Only now are games appearing from JC that insist on any type of GeForce level card, with bells and whistles enabled on GF 3, 4, 5 level cards. So until the NV30 is an entry level card - or bundled on a motherboard, expect a plethora of games designed well for top end video cards only in your dreams!!!