Hope EA get handling and framerate right!
More here http://www.cube-europe.com/screenshots.php?gid=nfsunder&page=1
More here http://www.cube-europe.com/screenshots.php?gid=nfsunder&page=1
We already discussed on that board that EA has its own multi platform middleware unlike many others relyings more and more at Renderware.
After seeing NBA Street 2, I think EA has upped their middleware to levels I never thought they would
I wish they used this middleware for Madden, because its been looking the same for nearly four years this generation.
However, it looks like it is being done by that Blackbox developer. Should that be a little disconcerting, or do you think they can pull off good versions on all platforms this time?
Yeah, but still EA often gets ripped for their medicre looking titles. Looks like that's changing now.Isn't it somewhat expected that their toolkit has improved after gaining experience of developing several titles on all three platforms?
Balckbox did the best version of NFS last time around. I have no doubt their will put a great quality game on all the platforms, but I think PS2 version will again win by default as it's the only one with online support...Should that be a little disconcerting, or do you think they can pull off good versions on all platforms this time?
zurich said:And I haven't seen an Evo in any screens yet
Josiah said:zurich said:And I haven't seen an Evo in any screens yet
who cares, when you've got a Supra
It IS multiplatform though, which is what most people 'think between the lines' when they say middlewareArchie said:EAGL really isn't middleware anymore than GOAL is since it's strictly an in-house tool...
You can skip the "IMO" there, PC version was incredibly weak product relatively to PS2 one, and from what I'm told XBox ver. was essentially the same as PC one.Depends... IIRC they only did the PS2 version (the best one IMO) last time. While one can anticipate a good PS2 version again it remains to be seen how well the other platforms do.
Like any toolset, even if it's inhouse - it takes time for other teams using it to get used to it. Usually, the more complex (and powerfull) the tools are, the longer it takes to see results that truly show it off.Marc said:After seeing NBA Street 2, I think EA has upped their middleware to levels I never thought they would
Evil_Cloud said:No loss of quality when racing online? :/
breez said:Is it coming for PC too? By what developer? HP2 wasn't any good