So, I often see people trying to use metrics such as TFLOPs to gauge a GPU's performance. What I frequently hear is that compute is only one metric and doesn't consider factors such as bandwidth, fill rate, ROPs, etc. It's an important metric, but just a single one that isn't representative of the total performance of a GPU.
In this case, is the frame rate or frame time the only way to measure the scalability of a given GPU? Assuming all things equal in a closed system running the same game at the same settings:
GPU A: 30fps or 33.33ms per frame
GPU B: 60fps or 16.66ms per frame
Is it safe to say GPU B is twice as performant/fast as GPU A in this particular scenario?
If yes, how do pixels come into the equation? If GPU A runs a game at 1080p and 60fps while GPU B runs it at 4K and 60fps, is GPU B 2x faster than GPU A? It is pushing 4x as many pixel, 100% more per axis, but at the same rate. Obviously, downgrading the resolution to 1080p for GPU B might not make it run at 120fps aka, double the frame rate of GPU A. if such is the case, then do we simply rely on frame rate because resolution scaling is highly dependent on other factors, thus not a reliable method to determine GPU performance?
In this case, is the frame rate or frame time the only way to measure the scalability of a given GPU? Assuming all things equal in a closed system running the same game at the same settings:
GPU A: 30fps or 33.33ms per frame
GPU B: 60fps or 16.66ms per frame
Is it safe to say GPU B is twice as performant/fast as GPU A in this particular scenario?
If yes, how do pixels come into the equation? If GPU A runs a game at 1080p and 60fps while GPU B runs it at 4K and 60fps, is GPU B 2x faster than GPU A? It is pushing 4x as many pixel, 100% more per axis, but at the same rate. Obviously, downgrading the resolution to 1080p for GPU B might not make it run at 120fps aka, double the frame rate of GPU A. if such is the case, then do we simply rely on frame rate because resolution scaling is highly dependent on other factors, thus not a reliable method to determine GPU performance?