I think that "brand loyalty" is a fragile beast as demonstrated by PS3. It's clearly not about brand loyalty.
Sales of consoles and games demonstrate a swing from PS2 to 360 to PS4. So where
is the brand loyalty?
I think PS3 is a perfect example of brand loyalty. Despite what most would consider a disastrous launch, it still ended up selling as well as the X360 despite being on the market for ~1 year less. Things were especially rough in that first 1-2 years as multi-platform games were a fair bit worse on PS3 than X360 as developers had a rough time finding out how to best develop games on the PS3. As well the library was significantly smaller. And despite all that it still managed to sell quite well in Europe (posts here allude to it selling out in Europe for months while in the US you had pallets just sitting in stores shortly after launch).
Or to put it another way if the roles were reversed. Xbox as a brand would likely no longer exist. Just look at the XBO, it came very close to shutting down the Xbox brand. PS3 was never really in any danger of that happening despite it's stumbles at launch.
Xbox doesn't command enough brand loyalty among enough people for it to stay afloat if they had a really disastrous launch. Imagine XBO having the launch it did AND coming out a year later than PS4 (making it similar to the PS3 launch), there would have been nothing for Phil Spencer to save.
Also, while MS had to contend with RROD issues for the first year or two, they had plenty of content to make people want one. IE - in terms of gaming content the PS3 just couldn't compete for the first year or two of PS3's launch. And yet the PS3 still sold at a brisk clip.
Also, note, I'm not saying all PS gamers are loyal to the brand. Just that there are a LOT of console gamers that are loyal to the PS brand.
Why can't Microsoft do what Sony did out of the gate? Microsoft avoided using the Microsoft brand with Xbox. What does Xbox not have the appeal of PlayStation?
It may not be called the Microsoft Xbox on the box, but I'm doubtful there were many people that didn't know it was a Microsoft console.
The first Xbox was executed really well, IMO. The only real knock against it was its size and the rather large controller. Multiplatform games generally looked better and it had a fair bit of critically acclaimed exclusives (KOTOR 1&2, for example). Despite that it was generally PC gamers that bought the console. The association with Microsoft was inescapable and worldwide disdain if not outright distrust and hatred of the company made it a tough sell.
While Sony was an unknown when they launched the PS1, the company didn't have a tarnished reputation among the general populace as Microsoft did. Sony was generally viewed in high regard (the Walkman brand was still huge, for example) and trusted by most general consumers. Sony also were very aggressive in getting former Nintendo 3rd party developers to sign on for exclusive content on PS1. The CD-ROM certainly helped things along.
Basically, outside of PC gaming Microsoft weren't looked at in the same way as Sony for general consumers. And even in the PC community there was some that distrusted MS due to the whole thing with Netscape along with Bill Gates reputation as being hard nosed. He wasn't quite the kind humanitarian back then as he is now.
I can raise my hand as one of the ones that wasn't going to ever get an Xbox because it was made by Microsoft. But as I've previously noted on this forum, I eventually got one for the sole purpose of playing Blizzard's StarCraft Ghost. A title that never came out.
And then I promptly hacked it and turned it into a budget HTPC.
Regards,
SB