37 pages... Goshdarn!
Anyway, I played the demo some (alright, very little, really), found the controls incredibly fiddly and irritating. Any time a game has me hold-this-button-and-press-this-other-button for no particularly discernible reason I feel more grey hairs sprout from my scalp.
Open chests? Hold R1. Why? Just because. I suppose they had to find some use for that button too somehow, because just having the player press X would be too simple. The recent trend of simplifying control systems in games, naah. Not interested! GoW is for hardcore players only! Anyone else needn't bother!
The on-screen hint popups tended to be visible for such a short period that I didn't have time to read them. Maybe this is changed in the final version (E3 was a while ago after all), maybe not. At the chasm where the lava giant guy/thing appears I saw something flicker by about Pegasus Wings, I jumped, wings popped out, and then I plunged down the chasm and died.
Also the on-rails camera was annoying and several times it positioned scenery inbetween me and Kratos, blocking my view of what was going on.
Anyway, I played the demo some (alright, very little, really), found the controls incredibly fiddly and irritating. Any time a game has me hold-this-button-and-press-this-other-button for no particularly discernible reason I feel more grey hairs sprout from my scalp.
Open chests? Hold R1. Why? Just because. I suppose they had to find some use for that button too somehow, because just having the player press X would be too simple. The recent trend of simplifying control systems in games, naah. Not interested! GoW is for hardcore players only! Anyone else needn't bother!
The on-screen hint popups tended to be visible for such a short period that I didn't have time to read them. Maybe this is changed in the final version (E3 was a while ago after all), maybe not. At the chasm where the lava giant guy/thing appears I saw something flicker by about Pegasus Wings, I jumped, wings popped out, and then I plunged down the chasm and died.
Also the on-rails camera was annoying and several times it positioned scenery inbetween me and Kratos, blocking my view of what was going on.