Mintmaster
Veteran
It seems everyone has been caught up in either performance numbers or shader models. However, even Chalnoth was saying that FP-blending is likely the most important feature to be introduced this generation.
Does anyone know if R420 supports:
- FP16 blending?
- FP32 (well actually, FP24 internally) blending?
- Blending with other formats, like I16?
- FP filtering?
If they are supported, has anyone tested them?
Does anyone know if R420 supports:
- FP16 blending?
- FP32 (well actually, FP24 internally) blending?
- Blending with other formats, like I16?
- FP filtering?
If they are supported, has anyone tested them?