Elefunk - new PSN Game - Please Enter - It looks brilliant

croc hunter2

Newcomer
http://www.gaming-age.com/cgi-bin/previews/preview.pl?sys=ps3&game=elefunk

View the screenshots - the first one is brilliant

A puzzle game about construction, build structures to save the Elephants from a fall!

Features:

20+ levels in a variety of weird and wonderful locations
Build structures with limited materials across ravines, rivers, fire pits, swamps and all manor of dangerous terrains to rescue the elephants
Choose your materials carefully from metal, wood or rope.
3 Game Modes - Puzzle (limited amount of materials) Time Attack (against the clock) or Multiplayer 'Deconstruction' modes where you have to carefully remove pieces but not cause the structure to fall)
Real physics, real construction, real fun.
Includes bonus games + online leaderboards
It's Elefantastic!!!!!!!

This sounds like it could be pretty deep as well as the obvious drug problem at the developers. :)
 
Last edited by a moderator:
It's actually out. I bought it and must say that I'm not sure if this is my game, but it's a nice original addition. I don't know what kind of depth it has yet, how well done the physics are and such (you have to account for different materials, different number of elephants, and the bridge starts to swing and shake when elephants start walking on them) but it works.

I've played through 3 levels and the difficulty level seems to spike up pretty hard. The graphics aren't too exciting - I would have liked it if you could turn the camera not just pan it. But other than that it seems a decent game especially if you're into this kind of thing. ;)
 
I bought it also and I do like these kind of games, but as Arwin mentions, the difficulty curv is steep. It goes from veary easy, to I need to think to ohh crap I am just overwhelmed on the 3 first levels.
I mean the 3rd level is so much bigger than level 1 & 2 and you still do not have a real feel for the game when you get there and it just becomes a to big trial and error thing for me.
Altough I found myself coming back a couple of times to the 3rd level just to see if I can get some genial insight into strategies etc.

The multiplayer is fun, altough I only played the offline version, its basically the same as Jenga, you remove parts from the towers and try not to make the tower collaps.

http://en.wikipedia.org/wiki/Jenga
 
Oh, there is that as a multiplayer? Good tip! I hadn't realised that. My wife should love that.
 
The online is quite fun, simple, but still challenging. Had a go with Eyes today, and all we miss really is voice chat ...

The offline is darn hard, but it does go on for a bit and starts to become rather interesting. Look at this!
http://www.neogaf.com/forum/showpost.php?p=12052403&postcount=70

What they should have done to improve the game though is something of a tutorial that teaches you about this stuff. I've never before had this much trouble finishing a level this early in a game! I think I will keep coming back to this game occasionally (and ask for help here and there)

The main draw for me is that the physics are just really fascinating in this game for some reason. I don't know, I just like it. It's becoming a theme for me - completely hooked on Pain. Once I start a session I just can't stop, don't know what it is - the sandbox/physics in that game are just so much fun.
 
What the hell is with these unorthodox, whacky, yet brilliant games coming from PSN?!
Are these coming from Sony's internal studios?
 
What the hell is with these unorthodox, whacky, yet brilliant games coming from PSN?!

You mean you only realize it now ? :devilish: Don't miss PS Eye games too, if you like the PSN ones.

I am personally looking forward to The Last Guy, more so than any full game.
 
Tried the demo. Only had two levels available. Level 3 doesn't have a lock icon but has lots of question marks over it. I don't know how they expect to sell a game on such a minuscule demo. There are other materials? What do they do? How do the creatures get involved? Is there more than one elephant to get to, and different routes, etc.? They game might grow into something engaging, but what I experienced, including 15 minutes of disclaimers before I could play the game, left me feeling it was a waste of time. I think demo creators are too cowardly to be effective, believing giving 'too much' away will leave people not caring to purchase the full game.
 
Yes, that's fair. Though the game apparently doesn't have that many levels - 20 or so? But they get really big and elaborate, apparently. Which I believe, because already level 4 is giving me a hard time.

Click on the neogaf thread above for some pictures of stuff you'll see in later levels.

Also, the multiplayer is fun. Simple, but I enjoy it anyway.
 
Back
Top