DS or PSP

Wich one you prefer


  • Total voters
    248
Not sure if you listened to the E3 conference, but i think their policy is crytal clear :D
 
I do not find DS interesting in the least. It lacks competent graphic capabilities, an analog stick, and the two screens are too small for my tastes. PSP, on the other hand, might be the first time handheld I ever get.
 
So when the next gameboy comes out, as it is a seperate 'pillar' afterall, and doesn't feature two screens, it will be a step back, like the PSP then by your logic?

Who said step back?.. not me. I just said its funny that some people are saying they want PSP because DS lacks innovation. PSP is as none innovative as it gets. I didn't say I wanted DS over PSP because PSP lacked innovation did I? So I'll be very interested in GB2 if its just like PSP, a standard gaming handheld (but with good battery life).

But wait - if the next Gameboy does carry forward all of the current DS 'revolutionary' features

Well it won't, simple as that...
 
PSP is definitely a better gaming investment then the DS, although take your PSP budget and double it cause you'll probably want to buy at least couple of those external battery packs and take it with you at all times.

With how much they'll have to charge to make profit on the device, it'll probably take couple years for it to gain significant market share, but there should be enough support from Sony and EA to have decent games to play in enough quantity.

DS on the other hand, is just a distraction. DS could stand for Dubious Scheme or Desperate Stunt, seeing as how all the touted "revolutionary features" are nothing more than passing distractions.

Consider: Second screen is totally unnecessary when you have a single large screen. Stylus can't be used in conjunction with the action buttions unless you have 3 hands. These two very obvious facts points to how desperate Nintendo was in wanting to steal PSP thunder in coming up with the DS.

It's only real significant purpose seems to me is to distract from and lesson the impact of PSP on the marketplace instead of taking mobile console gaming forward.

Regardless, I still long for a protable console that's somewhere between the DS and PSP. When talking to the Gizmondo (formally Gametrac) guys at the show, it seemed like they were close to adding a proper 3D GPU to the unit before it comes out in August. They were looking at stuff from with ATI, nVidia and MBX as well. If Gizmondo would contain MBX, it would instantly turn into a good hardware, but they seem to want to charge at least 200 pounds for it if they add in the GPU. Too expensive and too close to the cost of the PSP IMO.
 
Shogmaster said:
DS on the other hand, is just a distraction. DS could stand for Dubious Scheme or Desperate Stunt, seeing as how all the touted "revolutionary features" are nothing more than passing distractions.

I would have gone with Dog Shit but I suppose yours works just as well. :LOL:

Hmm...come to think of it the PSP could stand for Pooper Scooper and Potty.

No...I think the REAL winners in the PSP/DS war are going to be company fanboys/haters. They'll have a field day with this, run Vanna White right out of [show] buisness. Would you like the buy a valve?
 
Consider: Second screen is totally unnecessary when you have a single large screen

As I've said many times before dual screen games would never happen without DS. Because DS will force devs to focus on dual screen. Something that would never happen with a single screen system. Necessity is the mother of invention.

As for the touch screen and action buttons. One hand for action buttons and the other for touch screen... what am I missing? You can't use the action buttons plus D-Pad plus touch screen all at the same time. But why would you need to?

Oh and the suggestion that Nintendo just threw DS together when they heard anout PSP is the stupidest thing I've heard in a long time.
 
BTW I saw a couple of proper DS pics (as in the DS in reality not those initial pics we've all seen):

e32004-nintendods_3.jpg


e32004-nintendods_1.jpg


It looks smaller and less plastic-like then it did in those initial images (even more so when you see video's of it in the Nintendo conference).
 
I voted for DS for many reason, but the main reason is because technology could easily be obtained while innovation cannot. There are things about DS I don't like, but there are things about PSP I don't like too. The things I don't like about PSP are more critical ie battery life and price.
 
I don't agree with some of the logic here at all.

Technology is what gave the DS it's "innovation" as well... I see the PSP as being more of an innovation in the same vein that Saturn/PS1/N64 era represented innovation for consoles.

I mean, granted, the DS can do 3D as well, but this difference almost seems like a generation apart (ie. PS1 to PS2 difference), which means that there is a LOT of stuff that can be used in the PSP to create games that can pretty much do whatever the developer wants. Maybe sophisticated physics models and AI can be put into PSP games that just aren't possible on the DS.

I just don't see the reasoning as to why forcing a developer into a corner by developing a game that uses two screens, when PSP has a single large screen that, as many have pointed out before, can do the exact same thing.


The main point I agree on is battery life. That's up in the air, but if it delivers 10 hours of gameplay before recharge, then that really isn't far off from the Gameboy SP battery life from things I've read. Of course, I'm probably the last guy that would buy a handheld, so why I even argue this point is beyond me.
 
Teasy said:
As I've said many times before dual screen games would never happen without DS. Because DS will force devs to focus on dual screen. Something that would never happen with a single screen system. Necessity is the mother of invention.

You realize that your last line, "Necessity is the mother of invention", completely conflicts with your argument. In other words, IF it was necessary (developers clamoring for it) then Nintendo would have created it. Forcing devs to focus on dual screens does not equate to "necessity". And just because it's there does not mean it forces devs to do anything interesting/worthwhile with it (i.e. Metroid with a map = uninspired use of it).

I think you should look at it more as just another tool in the arsenal for developers rather than thinking that Nintendo is forcing devs to do something interesting with it. It's akin to the Eyetoy for the PS2. Will it be more than a gimmick? I'm not sure at this point so I guess I'll have to wait-and-see.

Teasy said:
As for the touch screen and action buttons. One hand for action buttons and the other for touch screen... what am I missing? You can't use the action buttons plus D-Pad plus touch screen all at the same time. But why would you need to?

Well I didn't really think about the ergonomics till now but 90% of the world is right handed. That means they use their right hand for a mouse or any other similar input device (including a stylus since it's so related to a pen). Therefore it will be interesting to see how comfortable using a stylus in the left hand while using the right hand for the action buttons work out. Note that this could also apply to the PSP's touch screen add-on (or whatever that is).

DS still looks pretty bad to me in that picture. I think I have issues with the curves and the very bad color. I'm sure they will address the color at least.

thop said:
The PSP seem bigger than i thought (or that woman has very small hands :D), check out that pic: http://image.lik-sang.com/content/pspnews/psp8.jpg

Yea, that screen size sure is sexy, eh? ;)
 
SONY said PSP gets 10 hours while playing music with screen off. Now unless there a new type of game that doesn't require the screen being on, you won't be getting 10 hrs of gameplaying per charge. You'll be lucky to get even 4 hours.

BTW the Eye Toy is an add-on and not part of the machine. The two screens in DS come standard.
 
I voted PSP.

The DS, while intriguing in the beginning, just seems more and more like an extended gimmick the more I think about it. Trying to hold the unit steady while using the stylus and pushing the action buttons is goiing to be a pain. I have very little faith in 3rd parties doing anything remotely interesting with the two screen set-up outside a map - and even that seemed to be Nintendo's dominant approach to the thing at this time except for the chat stuff.

Even looking at the promo pictures and videos I was uncomfortable taking my eyes off the main action screen to look at the map screen - it's just a really long distance for your eyes to travel. Having a translucent map as part of a HUD makes more sense to me simply because of Fitz's law.

In any case, the PSP is one sexy piece of hardware, but anyone expecting an upset of the GameBoy line is delusional. While it may upset the DS, the PSP is an entirely different kind of device from the traditional Gameboy, and the features reflect that, and I'm rather certain the price will as well when it's revealed.

It would be cool if the PSP had a charging cradle where you could sit it and watch movies or listen to DVD's with it while it charges the battery. That would be a sexy addition to my desk.

Am I super geeky for saying that would make my desk sexy? I can't tell! :LOL:
 
PCEngine said:
BTW the Eye Toy is an add-on and not part of the machine. The two screens in DS come standard.
So long as the software support is there, does it matter? Eyetoy support is growing and it's only going to be supported more in the future.

creon said:
It would be cool if the PSP had a charging cradle where you could sit it and watch movies or listen to DVD's with it while it charges the battery. That would be a sexy addition to my desk.
You mean like this? :p
psp17.jpg
 
Well having a piece of hardware as standard equipment especially a second screen will guarantee it will be used by every game. The Eye Toy is like the addon HDD. It has limited support so it's hardly comparable.
 
wco81 said:
WLAN/WiFi? PSP got that too.

I really wonder about this. Will the DS really have WLAN or Internet online games as we understand them?

Or is it more LAN or virtual link cable that the DS games which use the wireless capabilities will take advantage of?

Because Nintendo has shown no interest in online gaming for the GC, which would require setting up matchmaking servers. Whereas if they design DS games to simply use the Wifi capabilities for what would be link games, they wouldn't have to set up servers.

IGN: Where does Nintendo stand on DS and the Internet

Perrin Kaplan: 802.11b wireless will take you to the Internet [on DS] and you'll be able to connect that way. Nintendo is not opposed to online. I think people have this perception that Nintendo does not support online. We support businesses that are profitable. We don't agree with charging a monthly fee to be online. This is wireless and will work without you having to pay a monthly fee.
 
I've have voted for the DS as my old GBA needs to be replaced soon. Plus, I wanna play Animal Crossing online. So far Wario Ware and Namco's Pac-N-Roll got me interested as well.
 
Back
Top