There's a big discussion of the future of PC Audio going on over at Tech Report. It was sparked by a comparison of CS Source performance on various sounds cards over there.
I'm wondering what MS has done to DS3D in DX7/8/9?
If you play Painkiller you'll see that you can choose from TONS of 3D audio providers (thanks to Miles Sound System which the developers licensed smartly.) One of the options in there is DS3D 7 Full HRTF which is really pretty good and reminds me of the Aureal Vortex 2 (playing thru headphones, I haven't tried multichannel speakers). However, that would seem to say that DS3D has been unchanged since DX7!
I'm wondering what MS has done to DS3D in DX7/8/9?
If you play Painkiller you'll see that you can choose from TONS of 3D audio providers (thanks to Miles Sound System which the developers licensed smartly.) One of the options in there is DS3D 7 Full HRTF which is really pretty good and reminds me of the Aureal Vortex 2 (playing thru headphones, I haven't tried multichannel speakers). However, that would seem to say that DS3D has been unchanged since DX7!