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I can totally understand that. But right now it's not a fair fight. Steam's installed base is so big, nobody can compete with it.It's not about championing Steam, it's about exclusivity.
Of course it is, that's how competition sometimes works in a market economy. That doesn't give you the right to come in here and tell everyone to stop "whining" just because we don't like how they operate and how it affects us, the consumer.So the Epic Store needs to grow its installed base and exclusivity is the weapon of choice here.
The major difference being those games were Valve's own, not some other publisher. I'm not going to get into an argument about self-published titles and game stores. If you want to discuss that, simply read older threads when Origin came out.BTW, didn't Valve use more or less the same tactics? Half-Life 2 and Orange Box, anyone?
That's what I'm saying. I collect launchers, unfortunately I already have the Epic launcher so I won't get to install a new one for this.And it not like installing the Epic launcher is a big thing. It takes you 10 minutes. I did it when I bought Ashen. I already have Steam, GoG, Uplay and Origin installed. Big deal.
I'm interested to see how many of the people that are being vocal on the internet right now about boycotting games and publishers that sign exclusivity deals with Epic actually follow through.
Regards,
SB
It's not about championing Steam, it's about exclusivity.
It would be more interesting if people boycotted Windows games that are exclusive to Steam.
Some visionaire should create a launcher store, where people can find the best deals on all the best launchers released every year.That's what I'm saying. I collect launchers, unfortunately I already have the Epic launcher so I won't get to install a new one for this.
One thing that pisses me off is how Blizzard and Activision have both started using B.net. This denies me the opportunity to have a separate launcher and store for Activision games![]()
It would be more interesting if people boycotted Windows games that are exclusive to Steam.
Instead, we see fragmentation of the market as each publisher wants to try to corner the market for themselves. And the end result is that we see people moving away from PC gaming as it is once again becoming more hassle than convenience to play games on PC.
You mean like Steam and GOG? Because they are both based on Chromium and most of the UI is HTML and JavaScript.Nothing good comes from letting javascript monkies code desktop software.
Oof, watching one of my favorite streamer's play Metro: Exodus. He's never complained about any online storefront other than occasionally Steam (GoG is his preferred storefront and he's now sponsored by them). Fine with battle.net and Origins. But boy did he rip into the Epic Store about what a piece of garbage it is. He doesn't play Fortnite so this is his first extended use of the Epic storefront.
I guess you get what you pay for. Although with how much money Epic is rolling in. You would have thought that instead of spending money to purchase exclusivity in order to win over consumers, they would have spent some of that money to actually make their Storefront competitive in features and robustness and usability.
But I guess buying exclusivity is a better use of money than actually providing a good storefront experience. Ugh. Make your storefront experience better than the others and people will flock to it.
Regards,
SB
Eh, no. No, no, no, no, no.I don't generally let the GoG thing run, so I don't really care. Steam didn't implement any of the important application logic with client/server. They have a client with an embedded browser, Epic started with a browser as the client with dynamic content (as Sweeney told it).